All posts tagged learning

  • Griffith Review essay: ‘Worlds Beyond: Teachable moments in virtual reality’, May 2017

    An essay for edition 56 of quarterly print publication Griffith Review, which is titled Millennials Strike Back. Excerpt below.

    'Worlds Beyond: Teachable moments in virtual reality' essay in Griffith Review by Andrew McMillen, May 2017Worlds Beyond

    Teachable moments in virtual reality

    The blue whale is only a metre or two away from me, and its huge right eyeball is level with mine. I have never seen the largest creature on Earth from this angle, at this depth, in these dimensions. Its body mass fills my vision, and I have to turn my head 180-degrees to take it all in. I’m standing on the bow of a sunken ship, and I have watched, enthralled, as this dweller of the deep sea approached from the dark-blue distance on my left. The surrounding schools of fish and graceful manta rays take little notice of the giant: for them, its presence deserves the equivalent of a submerged shrug; it’s something they see every day. But for myself, standing here on the ship, rooted in place in wonder, it is an extraordinary encounter.

    As it hovers before me, the beast blinks and emits a few curious groans before tiring of this underwater interloper. Just another human being. Boring. When it swims to my right in search something more interesting to look at, its tail-flukes almost lash me on the way past. In sum, I’ve spent only a minute in its company, but I feel as though quite a few things have changed. This is a fork in the road: my life can now be categorised as ‘Before Whale’ and ‘After Whale’. But perhaps the most astounding part of this experience is that it is running entirely on computer code. Even though every aspect of this scene feels real, it is not.

    After I watch the whale disappearing into the dark-blue distance, I turn around to see white text projected on the back of the sunken ship. It is a list of credits for the team of people who worked on this convincing simulation. It’s named ‘Whale Encounter’, and it’s part of a virtual-reality game called theBlu. In reality, you see, I’m standing in a tiled living room in New Farm, in inner-city Brisbane, wearing a headset that is attached to a powerful computer by a thick, black cord. The view from the balcony outside is filled by the Story Bridge. Beneath the steel structure runs the Brisbane River, where there are no blue whales, as far as I’m aware.

    Next, I use one of the wireless controllers in my hands to point and select ‘Turtle Encounter’. This is just as impressive as the previous immersion – and several minutes longer, too. In startlingly clear water, with the sun shining through the surface above me, I stand at the edge of a coral reef. A loggerhead turtle cuts a lazy circle above me, just out of reach. On my right, I’m approached by hundreds of football-sized bright orange jellyfish. Before long, these small creatures are accompanied by several enormous, man-sized giants whose tentacles trail behind them like windblown dreadlocks. Using the controllers, I can prod the jellyfish to affect their trajectory. It is simply gorgeous, and like the whale, it inspires a sense of awe unlike anything I’ve experienced while playing a traditional video game.

    When it comes to eliciting emotions, it appears that virtual reality is streets ahead of everything that’s come before. Moreover, it strikes me that this sort of experience could foster new understanding for children who struggle to process information that’s delivered verbally, or presented on a printed page. Any child can strap on a headset, fire up theBlu and take something away from the experience of feeling as though they are immersed underwater, inside a potentially dangerous and hard-to-reach part of the planet, while still engaging their minds in a way that a textbook, or even the most fervent educator, might fail to achieve.

    To read the full essay, visit Griffith Review‘s website and purchase edition 56, Millennials Strike Back. The image on the book’s cover above is credited to illustrator Laura Callaghan.

  • Qweekend story: ‘Freedom Thinkers: Brisbane Free University’, November 2015

    A story for the November 7-8 issue of Qweekend. The full story appears below.

    Freedom Thinkers

    In their underground “carparktopia”, the women of Brisbane Free University dispense knowledge to anyone within earshot.

    Qweekend story: 'Freedom Thinkers: Brisbane Free University' by Andrew McMillen, published in November 2015. Photo by Russell Shakespeare

    by Andrew McMillen / Photograph by Russell Shakespeare

    ++

    About once a month, beneath a bank on Boundary Street in Brisbane’s inner-south West End, an enterprising trio of young women direct their energies toward setting up a classroom unlike any other you’ll find in the city. Under harsh fluorescent lights and between 13 Westpac customer car parks, dozens of plastic chairs are sat facing a white banner taped to the brick wall, covering the bank’s logo. A second banner is hung above the entrance, so that curious passersby might be drawn in by the impromptu gathering of education-minded locals.

    Since November 2012, a motley crew of passionate, engaged learners has been flocking to this initiative, dubbed Brisbane Free University. Pictured on the banner beside the name is the unmistakable image of an ibis taking flight, its wings outstretched. This bird was chosen for its antagonistic scavenger spirit, and illustrated by 26-year-old co-founder Anna Carlson. It wasn’t until much later that a happy accident was uncovered: the Egyptian god of knowledge, Thoth, was often depicted as a man with the head of an ibis. There’s a curious duality at play here, then: the inner city-dwelling ibis takes what it can from its surrounding environment to survive, while the women of Brisbane Free University enjoy nothing more than to share knowledge with whoever happens to be in earshot, free of charge, to enlighten the lives of those around them.

    Carlson and her two co-founders – Fern Thompsett, 28, and Briohny Walker, 30 – do not take an adversarial approach to the city’s existing tertiary education institutions. To do so would be a touch hypocritical, as the trio met while studying arts/law, anthropology and philosophy, respectively, at the University of Queensland, and a review of BFU’s past sessions show a strong presence of UQ, Queensland University of Technology and Griffith alumni. By 6.30pm on this particular Thursday, Walker steps forward and speaks into a microphone connected to a solar-powered PA system whose two speakers are positioned atop wheelie bins.

    “Thank you for coming down to carparktopia for BFU. It’s lovely to see you all,” she says, beaming. “Tonight is particularly special because it’s a meta-BFU: tonight at free university, we’re going to be talking about free universities. The acoustics here are a little bit weird, so can I check that everyone at the back can hear me?” After getting the thumbs-up from those in the back rows, she hands over the mic.

    Facing the audience are two chairs; one for Thompsett and one for the American guest speaker, Laura Nelson, a 26 year-old student of Harvard University who is studying a PhD on the history of free universities. Both are casually dressed and clearly comfortable with fronting this crowd of around 30 attendees, whose average age appears to be about 22. After acknowledging the traditional owners of the land on which we sit, Thompsett gives a brief overview of how the event came to be.

    “When Briohny, Anna and myself co-founded BFU, we didn’t realise that there were any other free universities in operation, even at this point in time, let alone in history – which is probably really politically naive of us,” she says with a smile. “It was just an idea that came out of the blue, and a bottle of wine, and then it took form in this very carpark approximately three years ago. It was only a couple of months into the project that we realised that what we’d tapped into was a global movement that stretched back in time, and right around the world.”

    Last year, Thompsett spent five months travelling throughout the U.S., Canada and Mexico, visiting free universities and studying the interrelated concept of radical education.

    While spending time in Australia, Nelson has been researching this country’s founding movements. She reads aloud a quote to begin: “Training for the economy is the de facto centre of the university’s operations. Students flow in from the public examinations and flow out clutching tickets to membership in the occupational elite. Through the university, a semi-closed upper status perpetuates itself from one generation to the next, preserving the lines of privilege which universal secondary education was thought to destroy. Because their attention is on getting good jobs, the mass of students are insulated from the academic culture of the university and from the radical traditions of student life and thought.”

    As Nelson explains, this quote was first published in a Sydney University student newspaper in October 1967 and became the foundation manifesto of what became known as the Free U, which ran out of a rented house in Redfern and reached a peak of 300 students within two years. The Sydney experiment inspired similar movements in Brisbane, Melbourne and Adelaide, among others. As Nelson speaks, buses noisily accelerate out on the street, while occasional hecklers direct their voice toward the carpark, an action which is met with smiles by the organisers. The whole point of using this space is that there is no door between the public and private; instead, anyone interested may walk down and take a seat. That doesn’t happen tonight, perhaps because the audience is among the smallest in recent memory – possible a reflection of the meta theme – but previous discussions on sex and consent, the future of West End and women in media have each attracted healthy crowds.

    After chatting amicably for an hour, Thompsett opens the discussion up to questions and comments from the floor. A young guy in a suit and a flat cap raises his hand; he drones into the microphone for minutes on end about several tangentially-related concepts before attempting to form a question for the two women. I find myself quickly frustrated by his presence, and reflect on how this behaviour would not be tolerated in a mainstream university classroom; he would soon be drowned out by groans, and the lecturer, sensing the restlessness, would likely intervene. Here at BFU, he is indulged with silent patience by all in attendance, though a couple of young women in front of me start rolling their eyes at one another and quietly giggling to themselves.

    This young man is passed the microphone several more times during the group discussion. His barely coherent monologues fill the space, and each time Thompsett skilfully acknowledges his contribution before steering the conversation toward more productive pathways. I realise my frustration toward him is rooted in my own studies at UQ several years ago. I rarely enjoyed the Bachelor of Communication program, doing the bare minimum to scrape through with a pass while pouring my time into socialising and extracurricular activities. This is a fault of mine, not the university’s, yet even here, I found myself thinking in terms of exams and assessment criteria.

    Thoughts such as these are in direct opposition to what BFU represents: learning for learning’s sake, rather than simply chasing a piece of paper, an admirable grade point average or a high-paying job. It’s a beautiful, freeing approach to education, as it opens up avenues beyond the traditional classroom model. It rejects the notion that learning ends with high school, or university. Instead, it’s a lifelong process, and movements such as this acknowledge the universal human hunger for knowledge, discussion and understanding.

    An informal “tutorial” is scheduled to take place in the beer garden of the nearby Boundary Hotel once the organisers have reset the carpark and packed up the PA, but for now, says Thompsett, “I don’t have any conclusions, I just have more questions, which I think is probably the sign of a sound research project – at least for within this framework of anarchist learning spaces.”

    As the audience filters out onto Boundary St after helping to stack chairs, minds and mouths alive with inspiration, it’s clear that this has been another successful chapter not only for BFU’s three founders, but for a radical educational concept that first took root almost 50 years ago.

    brisbanefreeuniversity.org

  • Backchannel story: ‘This Video Game Has Solved The Problem of Learning Guitar’, May 2015

    A story for Backchannel, the technology section of Medium.com. Excerpt below.

    This Video Game Has Solved The Problem of Learning Guitar

    I tried taking lessons. I tried reading guitar tabs online. The only thing that worked was Rocksmith.

    'This Video Game Has Solved The Problem of Learning Guitar' by Andrew McMillen on Backchannel, Medium.com, May 2015

    Music has long struck me as a kind of magic. In terms of my life essentials, it ranks only just below oxygen, food, water, shelter and love. For 11 years I have been attempting to conjure some of that magic myself by learning to play guitar.

    Yet for most of those years I practiced fitfully, and at some point I stopped improving. When my progress plateaued, so did my enthusiasm. Despite the pleasure I derive from watching a person with a six-string plugged into an amplifier, plucking and strumming to elicit beautiful noise, I seemed destined to never fully master this iconic instrument.

    But then I discovered a video game that rekindled my obsession. It’s calledRocksmith, and it is designed specifically to teach people to play guitar. Earlier games, namely Guitar Hero and Rock Band, had shown that tens of millions of people could become hooked on playing fake, simplified instruments while fake, simplified musical scores scrolled down their televisions. After clocking in several jam sessions, many players even began to sound competent. But that expertise evaporated the second the game shut off.

    Laurent Detoc, the North America president of Ubisoft, a game development studio, hated the gulf that separated actual and simulated musicianship. In 2011 he told the San Francisco Business Times, “I just could not believe the amount of waste that had gone in people spending so much time with plastic guitars.” His company had assigned some designers to figuring out how to make playing real guitars just as fun for gamers as jamming on a plastic replica. What they came up with is, to my mind, the purest demonstration of the power of gamification—using the principles of game play to make actual learning feel addictive. Case in point: I’ve learned to play more songs in two and a half years with Rocksmith than in the previous eight years of lackluster progress combined.

    My attempts to learn guitar followed a path familiar to many teenage rock enthusiasts. They began with an acoustic guitar my parents gave me in 2004, for my sixteenth birthday, and weekly lessons with a tutor. My teacher—a bookish, chubby, middle-aged man who looked nothing like Jimi Hendrix—was prescriptive in his instruction. He told me that my left thumb mustremain pointing skyward against the back of the neck, regardless of the notes or chord shape required. This dictum puzzled and infuriated me, as none of the popular musicians I’d seen in music videos were so staid in their playing; rather, they were fluid and catlike. I wanted to be like them.

    Learning to read music was an unwelcome chore, too, especially when my setlist consisted of nursery rhymes to be wrung out one note at a time. I wanted to learn guitar because an expert player sounded and looked cool, yet there wasn’t much that was cool about my tutor’s dry approach. So I quit lessons.

    Many of my favorite songs—from bands such as Tool, Led Zeppelin, Metallica and Rage Against The Machine—sounded thin and bloodless when ineptly fretted on an acoustic guitar. Eventually, my wallet lined with money saved from my first job as a dishwasher at a Sizzler restaurant, I acquired the desired technological upgrade: an electric guitar—a handsome, dark blue copy of the classic Fender Stratocaster—and a 30-watt amp.

    To read the full story, visit Backchannel.

    Note: I also published two outtakes from this story on Medium.com, which are essentially ‘deleted scenes’ from the longer story. The first is about Rocksmith’s origins, and the second is about the process through which Ubisoft licenses popular music to appear in Rocksmith.

  • Cumulative Advantage and Social Currency

    A straightforward online exchange: Matt Granfield tweeted a link at @waycooljnr, the Twitter account I run with Nick Crocker for music and marketing links. It was an interesting link worth sharing, so I thanked Matt via Twitter and left a comment on David Gillespie‘s blog post.

    Simple, right? And, at first glance, pretty nerdy, especially when I describe what took all of 30 seconds. But it got me thinking about what is, in my mind, the real value of social networking: shortening the distance between people.

    Good thing there's no dice on the cover. Yeah, an NNT in-joke. Boom.For the last couple months, I’ve been reading a book by Nassim Nicholas Taleb called The Black Swan. I’m not going to feign complete comprehension, as frankly, it’s the most challenging thing I’ve read since Robert Greene‘s 48 Laws Of Power, which took me over a year to absorb.

    Among many taxing topics, Taleb discusses the ‘Matthew effect‘, otherwise known as cumulative advantage. It’s the concept whereby it’s easier for the rich to become richer, and for the famous to get more famous:

    This theory can easily apply to companies, businessmen, actors, writers, and anyone else who benefits from past success. If you get published in The New Yorker because of the color of your letterhead or attracted the attention of the editor, who was daydreaming of daisies, the resultant reward can follow you for life. [p. 218]

    The earlier Twitter exchange allowed me to bridge the gap between that concept and social networking. Put simply: the more you interact with someone online before you meet them, the greater the chances that you’ll get what you want for them, be it friendship, mentorship, or a job.

    Let’s run with the third option. Picture two undergraduate job candidates. One spends his days at university and his nights on the couch watching television. The other spends his days at uni and his nights online, reading blogs, participating in relevant industry conversations via social media, and identifying local influencers within the industry he hopes to begin a career.

    An ideal employer advertises a junior role. Until they shake hands at the interview, Dude #1 is nothing more than a resumé and a cover letter to the employer. But Dude #2 has been sharing valuable links and commenting on the company’s blog, so he strikes an easily rapport with the employer based on their mutual interests and knowledge. Their social currency.

    Which one’s going to get the job? [An aside: I’m as surprised as you that I autopiloted into a university-based thought exercise, given my past admonishment of its worth.]

    Okay, the scenario’s not applicable to every industry. A chemistry undergraduate would find it less pertinent than a web designer. But hell, everything’s online these days. It kinda blows my mind that so many people still don’t get this.

    They're definitely not signing any more electro acts, though.I’ve been online for like 10 years, and I’m only just beginning to consciously pay attention to this stuff. Cumulative advantage dictates that the more time you spend online building meaningful relationships and contributing to the internet, the easier it’ll be to get what you want.

    At the top, I wrote that it was kinda nerdy to describe a Twitter interaction. But when you’re using these tools to establish yourself as an influencer within the industry you’re passionate about, well, who the fuck cares if it’s nerdy? You’re winning.

    One of Australia’s top indie record labels today advertised a job via Twitter. You wouldn’t hear about that while watching television, would you?

    Three quotes occurred as I wrote this. The last one’s the most important.

    Ryan Holiday, December 3 2007:

    [If I was starting all over again today]l I’d become a personal RSS reader for one or two of the big bloggers. “You’ll like this article.” “Do you read this blog? He hits a lot of the same themes that you do.” “I’m hearing rumors that ____ is going to acquire ______, just wanted to give you a heads up.” And I would tailor the results for that person based on what I know they like. I would kill myself doing it. Every day, 5-10 articles. And then I would start to integrate commentary or questions. Become the guy that they get their information from, the person that keeps them connected to the pulse. Maybe one week I’d take a break and send nothing, just to highlight the difference. The ultimate end game being that they would start to send you out to find things for them: “What can you tell me about ________” Yes, you’re a research bitch but in the end, you come away with something that even the person you’re serving doesn’t–not just a vast reserve of knowledge but the ability to find out where it is coming from.

    Ryan Holiday, June 11 2008:

    One day you’ll probably want something from the internet – you’ll have a book to promote, a business that needs customers, someone you need to meet, an ebay auction you’re trying to sell, a job you’re after. It’ll be too late then. You have to start before. And there’s only one way to do that.

    Tait Ischia, April 17 2009:

    You have to prove to business owners that you are good and that you’ll make them money. And of course the best way to prove it is by doing stuff. Blogs are the easiest way to do stuff. It’s basically like maintaining a Facebook but isn’t a complete time-wasting exercise in vanity. If all the kids these days spent the same amount of time writing blogs that they did on Facebook, then [the advertising] industry would be a hell of a lot more competitive.