All posts tagged music video

  • The Weekend Australian Review story: ‘The Hardest Hit: Bliss N Eso and Johann Ofner’, May 2017

    A feature story for The Weekend Australian Review, published in the May 13 issue. Excerpt below.

    The Hardest Hit

    Since a tragic incident during the filming of a music video, hip-hop trio Bliss N Eso has changed its outlook on life and music

    'The Hardest Hit: Bliss N Eso and Johann Ofner' story in The Weekend Australian Review by Andrew McMillen, May 2017

    On Monday, January 22, a 28-year-old man named Johann Ofner left his home on the Gold Coast to go to work in Brisbane. Muscled, tattooed and quick to laugh, Ofner was thrilled by the role he had landed as a stuntman in a music video for an upcoming single by Sydney-based hip-hop trio Bliss n Eso. He called his friend and business partner as soon as he was picked for the part, and learned that his hulking presence was required for a scene ­involving a poker game that is disrupted by armed robbers.

    Ofner’s life was large and full, with key scenes, achievements and affirmations posted to his Instagram profile, where he had 19,000 followers. Many people knew him as Yogi, a nickname that had stuck with him since high school. An actor, athlete, stuntman and co-owner of a fitness training and lifestyle clothing business named AMPM, Ofner had recently recorded an appearance on the Nine Network television program Australian Ninja Warrior. It had not yet been broadcast, but he quietly hoped it might serve as the key to unlocking another level of his flourishing career in front of the camera. Ofner’s seven-year-old daughter, Kyarna, was an extrovert keen to follow in his athletic footsteps, as her own Instagram profile — set up by her dad — showed.

    The music video appearance was for a song titled ‘Friend Like You’, the second single from Bliss n Eso’s sixth album Off the Grid, which this week went to No 1 on the ARIA charts. Built on a message about being able to rely on the support of your loved ones during tough times, and a powerful vocal hook by American soul singer Lee Fields — “Is there anybody out there feeling like I do?” — its optimistic motif was in ­harmony with the trio’s overarching lyrical themes. Such positivity has long since struck a chord with Australian audiences: Bliss n Eso’s previous two albums both debuted atop the ARIA album charts in 2010 and 2013, and both achieved platinum certification of more than 70,000 sales. The group’s last major national tour was seen by more than 55,000 fans across the country.

    After a week-long production, the video’s final scenes were being filmed downstairs in a Brisbane city bar called Brooklyn Standard. From the closed set, Ofner posted media on his Instagram of the weapons that were being used in the poker robbery scene. “Our Asian gangster props today!” he wrote alongside a video of the firearms in their packing case.

    During the afternoon, however, troubling reports emerged. Later, detective inspector Tom Armitt addressed media gathered near the bar and announced that a man had died as a result of wounds to his chest. Soon his identity would be confirmed as a 28-year-old stuntman who lived on the Gold Coast. Johann Ofner would not be coming home from work.

    To read the full story, visit The Australian.

  • A Conversation With Damian Kulash, OK Go singer/guitarist

    OK Go singer/guitarist Damian KulashOK Go are an American pop band. I don’t want to cheapen their career by naming just its apex, but it’s the easiest way to refresh your memory: they’re the band behind ‘Here It Goes Again‘, better known as ‘the treadmill video‘.

    On February 13 2010, I spoke to OK Go’s singer/guitarist Damian Kulash [pictured right] on behalf of Rolling Stone Australia. He’d been up all night shooting a second music video for their song ‘This Too Shall Pass’. The first video couldn’t be embedded anywhere outside of YouTube because of the restrictions put in place by their parent label, Capitol Records, which is owned by EMI Music. The band’s response was to upload an embeddable version to Vimeo, write an open letter to their fans explaining the situation, and seek outside funding to conceptualise and film an entirely different music video. [You should click the above links to watch the videos, if you haven’t already seen them.]

    Shortly before Rolling Stone’s May issue went to print at the end of February – confusing, right? – OK Go left Capitol Records, effectively undermining my story’s relevance. [More on that experience here.]

    Below is the full conversation I had with Damian, which is one of the last interviews the band gave while still signed to a major label.

    Andrew: Before we start, are you totally sick of talking about this whole issue?

    Damian: The politics of the music industry are… tiresome. I’ll put it that way. It’s important to me and I’m fascinated by it, but I’d much rather be thinking about making things, than how to distribute them.

    What kind of response have you seen from your fans in regard to your letter?

    It’s been pretty positive. My letter has been received by some people as a polemic, or as a big screed, but truly, the letter was just an explanation to our fans about why certain things weren’t available to them, because I think people really didn’t understand what was going on. I didn’t see it as a big political move; it was just an explanation to our fans, and we’ve gotten very good response from them. I think they’re just happy that we treat them like adults.

    What kind of response have you seen from the record label? I read your interview on New TeeVee where you said your main contact at the label wants as badly as you do for the video to be embeddable.

    I think most folks at the label probably share our opinion that things should be easily distributed. There are a lot of competing agendas within the record label, so I’ve gotten a wide range of responses. The digital department of EMI France actually tweeted the letter and was distributing it because they felt it was a defense of their position. Other people felt like it was an attack. It’s a big company, so there’s been a wide range of responses.

    Beyond your fan base and record label industry people, the general public has also paid attention to the letter. I refer to your quote in Time about how you think there is a quiet majority who are just interested in seeing how the music industry works these days, and seeing your explanation from the inside.

    That’s definitely been the basic response that I’ve felt. I obviously can’t quantify it, but the loudest comments in the music industry in general are mostly from people who hate labels and who hate major labels and feel the industry is set up to screw musicians. I don’t feel like that’s generally representative. I think it’s easy to hate the machine. You really get those comments from people that actually try to make a living making music. It’s mostly people who have this purist idea of what music should be to them; give up their day jobs because they want their musicians to be absolutely conceptually totally pure and not ever have to worry about money for them.

    I read your Mashable interview where you said that a year or two ago, EMI switched the embedding stuff on all of your videos, but you didn’t pay much attention as you were making your new record at the time. Looking back, do you wish that you had paid attention? Would you have done anything differently back then?

    OK Go singer/guitarist Damian KulashWe have to pay attention to how our records and our videos and everything is distributed because we make ‘em and we care about how they get out there, but I wouldn’t be a student of the music industry’s technicalities if I wasn’t convinced that the animating passion in my life is making things, and how the distribution of them affects that. I know it sounds incredibly circular, but I don’t particularly care if the music industry works until I make something and it fucks up the way I want that thing to be shared with the world.

    I’m glad that when I’m writing music and recording music, in between records, I’m not spending my time trying to figure out the solution to the logistical problems of the music industry. Those are some things that we have to pay attention to out of necessity, not because we like paying attention to them.

    There is a quote from you in the letter where you say, “Unbelievably, we’re stuck in the position of arguing with our own label about the merits of sharing videos. It’s like the world has gone backwards.” As musicians, you must feel that having these kinds of conversations about the business side of music drains your creativity or your time that could be better spent creating music.

    It seems to me like there are a couple of things. One, the music industry is very clearly in an incredible crisis and that’s what makes this story complex. There is a lot to talk about because we’re up against what appears to be a sort of unresolvable problem. People want to talk about it. Two, I think a lot of us feel incredibly passionate about music and by its nature – almost by its definition – the important part of music kind of defies words. To me, what makes music sort of magical – what makes music the thing that I live for – is that you can communicate things like music’s four-dimensional emotions instantaneously. It’s like emotional ESP.

    I think when something comes along, something to talk about in music, something very rational or logistical and sort of left-linear logical, that’s attached to the distribution of music or to the manufacturing or production of music, then at least there is something to sink our rational brains into and some people really want to talk about it. Maybe this is something of a stretch as an argument, but we do a lot of interviews and it’s impossible to answer substantive questions about music because music is a feeling, not an argument. Whereas, everything that surrounds music – how it’s distributed, the politics, and the money behind it – gives you something hard and logical to talk about. I think that’s sort of why there is so much fascination on these things.

    Bob Lefsetz wrote in response to this situation that “if the labels want to maintain control, they have to first get the hearts and minds of the artists.” As an artist who deals with labels on a regular basis, do you share his view?

    OK Go singer/guitarist Damian KulashYes, in essence they do. I think that the value in music from which we derive the money in music can no longer be generated by limiting access. The way you assess value in most commodities is related to supply, the whole supply and demand curve. The reason you have to pay to have most things is because someone else restricts your access to them or you have to pay for the access to them. There are certain things that don’t follow that model and music has sort of jumped the barrier, I think.

    Twenty, fifteen, or even ten years ago, music was a physical thing that could be bought and sold. Even if conceptually the music wasn’t, there was a way of controlling access to it: you either owned a CD or you didn’t. Either you had access to it or your friend did, or you got it from a library. More likely, you bought it and had access to music.

    Now that has sort of broken down and the music industry is not going to be able to get that genie back in the bottle. You have to find a different level to work with, and I think that – whatever the financing situation is, no matter which body is financing the logistical mechanics of music – that body will have to have a better relationship with musicians and record labels. Record labels deal in very black-and-white terms with this restricted access thing, and now everyone is going to have to believe in a new model simultaneously, otherwise money won’t be generated for music.

    By now you’re all too familiar with the arguments surrounding this YouTube issue, having lived them out and told the world about it. If you can comment on it, I’d like to know how EMI rationalise the ‘disable embedding’ decision to the average web consumer – the one who just wants to share their cool videos with their friends?

    There has been a conceptual shift between videos being advertisement and videos being product. They’re sort of ‘on the fence’ still. All labels still want their videos to be seen far and wide, but they also want to be paid for them to be seen far and wide. Whereas once upon a time it was just amazing that there was a website out there [YouTube] that would actually help you distribute your advertising. Now, there is a website out there that is actually distributing your product without paying you for it. I think that’s how they justify it. They want people to see it like: “we paid for that thing, how come you won’t pay us for it?”

    Do you think that the thought of the average web user even comes into their equation, or is it all just discussed in terms of profit and shareholders, as you alluded to in your letter?

    They’re not such morons that they can’t take into account what people want. Labels don’t have a singular mind. It’s not like one big beast with one agenda. I think a lot of people at labels understand what people want and are frustrated with the way things are working. I think there hasn’t been a very clear-eyed assessment of that shift in music videos from advertisement to product, or in general, of the attempt to blur promotion and monetization. There used to be an obvious revenue stream, and that was selling records [CDs]. Since that is shrinking so incredibly fast, now all the things that you essentially pay for to promote that revenue stream are now things that they’re trying to turn the tables on and get money for actually having done.

    I don’t think they’re incapable of thinking about what people want. I think everybody suddenly is trying to eat the hamburger at the same time that they’re still milking the cow. You can’t have it both ways.

    Final question Damian, and it’s a bit of a philosophical one, so take a deep breath. If labels continue to herd viewers into absorbing their artists’ content in specific web destinations like on YouTube, what are the wider ramifications for the nature of sharing content online?

    American pop/rock band OK GoFirst of all, I’ve been talking this whole time as if I have a kind of answer, like I know exactly what’s going on and there is an obvious path forward. I don’t know what the ramifications will be. The first step that seems obvious to me is we do need something like record labels to perform some of the functions record labels traditionally have. This is what I think the critics of major labels often miss, is that for all of their exploitative, greedy, and short-sighted policies, they did provide a risk aggregation for the world of music making. They invest in however many young bands a year and most of them fail. Those bands go back to their jobs at the local coffee houses without having to be in tens or hundreds of thousands of dollars of personal debt for having gone for it.

    If we don’t want to be just a domain of the independently wealthy and people who can take time off from their jobs for a couple of years to see what happens, or finance their own world tour while they figure out exactly how to make the number at the end of the column black, then somebody has to be doing this risk aggregation.

    Historically, when a band did well, or an artist did well, the profits could be so substantial that they would cover the other nineteen losses that the failed bands meant for a record label. A label could take the very extreme numbers of the music industry: you might have a less than 1% chance of success, but if you do succeed there is a massive reward, and it sort of evens them out over dozens or hundreds of artists a year.

    Something sort of needs to be doing that unless we want music only to be the domain of the independently wealthy. I think then you have to figure out what that means for content distribution. Somehow, some sector of the business has to be able to make a significant reward off of the success of that one-in-twenty, or that one-in-fifty, or that one-in-one hundred in order to keep the system running.

    At the same time, we all want this magical, wonderful, instantaneous global distribution – via the internet – to make music ever easier to get to and to make it more universal and more accessible. We have to figure out how to get the money that people are willing to spend on music into the hands of musicians, and into the hands of those risk aggregation bodies.

    Right now, it seems people are willing to spend money pretty freely on music. They just tend to do it more on hardware or on their broadband connection. People are willing to pay for extremely fast connection to the internet so they can download big files. They just don’t particularly care for paying for the file themselves, or see that as something they should be doing. People will pay a lot for an mp3 player. They don’t expect that part to be free, so to get people to value their music in that way, then we should figure out how to look at the system from a macro perspective and figure out a reasonable way forward.

    Thanks Damian. I admire your ability to speak coherently about the music industry, especially after an all-nighter. [The band had been up working on the second video for ‘This Too Shall Pass‘, which is embedded below.]

    I don’t know how coherent I’ve been, but if you can whip that into shape and make me sound like I was, then more power to you. I appreciate it.

    [You can read more about this story for Rolling Stone Australia here.]

  • Rolling Stone story: ‘OK Go and embedding music videos’, April 2010

    Rolling Stone Australia May 2010 coverMy first cautionary tale as a print media journalist: a lot can happen in the time between submitting a story, and the magazine going to print.

    In late January, I pitched a story to Rolling Stone. Its focus: the discussion surrounding American rock band OK Go and their open letter to fans explaining why their label had blocked the embedding of latest new music video. Shortly after I researched, interviewed and submitted this story in late February, the band left their label – effectively destroying the story’s hook. It was edited from 800 words to around 200. Damn!

    So here’s a treat: you can read the original story I submitted to Rolling Stone. Just pretend that OK Go are still signed to Capitol Records, and it’ll all make sense. I promise.

    But first, here’s the (short) story that appears in the May 2010 issue of Rolling Stone (which features Hendrix on the cover). Click the below image for a closer look.

    Rolling Stone Australia story by Andrew McMillen - OK Go and embedded music videos

    Here’s what I submitted.

    EMI Killed The (Streaming) Video Stars

    By Andrew McMillen

    On the back of a clever, low-budget music video added to YouTube in July 2006, American rock act OK Go’s star went supernova. The original upload of the band’s treadmill dance routine to their single ‘Here It Goes Again‘ has been viewed 50 million times. Nearly four years later, restrictions put in place by their parent label, EMI subsidiary Capitol Records, have made it much more difficult for that level of ‘viral’ success to be replicated, whether by OK Go or any other act signed to EMI.

    How? The label now enforces embedding restrictions on content published to the YouTube channels of all EMI-signed acts. Why? The label owns the band’s videos, and the label doesn’t receive ad revenue when the video is embedded outside of YouTube.

    It’s a discussion centred around EMI’s apparent shift in values. In the eye of the storm stands OK Go singer and guitarist, Damian Kulash. Speaking to Rolling Stone before the band’s mid-February Australian tour, the frontman reflected on the changing nature of streaming online content.

    “Once upon a time it was just amazing that there was a website out there [YouTube] that would help you distribute your advertising,” referring to the long-accepted notion of a band’s music video as a marketing tool. The relationship between YouTube and content owners changed from friendly to adversarial when the latter realised they were missing an opportunity to make a buck from the free online service. Putting himself in EMI’s shoes, Kulash suggests: “[Content owners] want people to see it like: “we paid for that thing, how come you won’t pay us for it?”.

    Kulash is far from a clueless musician whining about losing precious YouTube views. Having eloquently opened a proverbial can of worms when he published an open letter to their fans on January 18 , the singer is all too aware of the complexities surrounding this issue, and of the industry’s wider foibles. He bluntly states: “I don’t particularly care if the music industry works, until I make something and it fucks up the way I want that thing to be shared with the world.”

    That thing, in this case, was the band’s newest filmed creation for single ‘This Too Shall Pass’, which was uploaded to YouTube in early January. [Vimeo version embedded below.]

    Like the treadmill video, it’s another monster one-take effort involving the band:this time, they’re assisted by 200 extras. Brilliant though the video is, it didn’t catch fire like ‘Here It Goes Again’.

    After being “flooded with complaints”, the band realised that the video couldn’t be embedded on external sites, since the software that overlays texts ads onto YouTube videos is configured to only work on-site.

    Hence Kulash’s apologetic letter, and the band’s decision to upload the video to ad-free competitor Vimeo. In the letter, Kulash explained that years ago – post-treadmill video – the major labels “threatened all sorts of legal terror, and eventually all four majors struck deals with YouTube which pay them tiny, tiny sums of money every time one of their videos gets played.”

    While in Australia recently, Kulash again commented on the issue, this time with a piece entitled ‘WhoseTube?‘ that appeared in the opinion pages of The New York Times. Estimates of those “tiny, tiny sums of money” range between US$0.004 and $0.008 per stream of an ad-overlaid video. By Kulash’s math, EMI’s gross for streams of ‘Here It Goes Again’ is capped at around $5,400.

    Since the no-embed rule was enforced, the band has seen only small change. “Our last royalty statement from the label, which covered six months of streams, shows a whopping US$27.77 credit to our account,” Kulash wrote.

    When speaking about his parent label, he suggests that “clearly there hasn’t been a very clear-eyed assessment of that shift in music videos from advertisement to product, or in general, of the attempt to blur promotion and monetisation.” He concludes: “The value in music from which we derive money can no longer be generated by limiting access.”

    On the national front, it’s difficult to judge whether EMI Australia’s policy mimics that of the larger North American body. At the time of writing, some videos by EMI Australia artists – uploaded to the label’s YouTube channel, account name ‘musich3ad‘ – can be embedded, like Tina Arena, Something With Numbers, Kasey Chambers, You Am I, and Miami Horror. Some can’t, like Keith Urban, Angus & Julia Stone, The Cat Empire, and Operator Please.

    Empire Of The Sun content lies on both sides of the divide: ‘We Are The People’ is embed-friendly, while ‘Walking On A Dream’ is not.

    EMI Australia’s digital media department repeatedly denied requests to comment on their embedding policy, though their publicist arranged the interview with Damian Kulash for this story.

    To further confuse this already-complex discussion, consider that EMI Australia was unwilling to publicly address whether their position on streaming online content has shifted from a platform of free marketing to a mere revenue-generating device, while simultaneously allowing Rolling Stone access to one of their most vocal dissidents.

    On the upside, it was great to interview Damian Kulash, OK Go’s singer, who is easily one of the most business-savvy and eloquent musicians I’ve spoken to. I’m not surprised that they left Capitol, and I expect they’ll be a stronger band for it.

  • A Conversation With Steve Milbourne and Phil Clandillon, Creative Directors of Sony Music London

    This is the full transcript of the December 2009 conversation I had with Steve Milbourne and Phil Clandillon, Creative Directors of Sony Music London, in their Kensington office. I interviewed them on behalf of The Music Network; you can read the published story here. [Note: if you’re viewing this in an RSS reader, the video embeds might not work. I don’t know why. Click through and view it on my blog.]

    Andrew: The main reason I’m aware of your work is because of the few campaigns you’ve been behind in the last year, like AC/DC, Kasabian, Editors, and Calvin Harris. Those are the ones I’m aware of, but before we go into those, I thought I’d ask you how you got into the music industry, and why.

    Steve Milbourne, Creative Director at Sony Music LondonSteve [pictured right]: The reason I got into the music industry is because I’ve always loved music. From my early twenties, what I wanted was to get into the business side of it. Then I kind of got into the whole creative thing. I went to work at an indie label after graduating from uni, called Kitchenware Records, which is based up in Newcastle. They’re sort of big old indie from the ‘80s. I had lots of success in the ‘80s and the ‘90s, and then they sort of reformed the label. It was a new entity in 2003.

    I went to work for them in 2004 at the exact same time they signed a band called Editors, which you know of. I got interested in their situation of not having any money to do anything with, so it was like I was given a band to work with and then I’d have to do the artwork, make a music video, do stuff online, make websites, and all that sorts of stuff with zero pounds to work with, which is quite good. I might have spent a few years just sort of honing all these skills that crossed a wide range of areas, from web programming to production and film, so it all kind of came in handy when I came to Sony about two and a half years ago, and then Phil came in. They brought us in separately but then we got put together as a creative team and that’s it.

    Phil [pictured below left]: I’ve basically spent the last ten years doing half my work in the music industry and half in advertising, in sort of digital agencies. I started off doing digital work around TV and then interactive TV. Then the dot-com crash happened and there weren’t any jobs, so I came to London. I got heavily into the club scene at the time, and met some people that were running nights and things like that. I ended up getting an office in an online radio station, which is in the Truman Brewery, and basically electronic artists were coming in to do shows and DJ on the station. I just ended up getting freelance work through that and I worked for years for an outfit called Sancho Panza, who are most famous for Notting Hill Carnival, for doing a big stage at Notting Hill Carnival. They also did warehouse parties and things like that.

    Phil Clandillon, Creative Director at Sony Music LondonFrom there I got offered a job at a record label, Sanctuary Records, which is now part of Universal. I started doing web stuff for them and after about three years there I got kind of fed up with the record industry as it was then and went back to advertising stuff. I worked at a digital ad agency and then a larger advertising group after that.

    About two years ago I decided it was a good time to go back to music. Sony came knocking so I came and met Steve and decided I could probably work with him, and that’s that. We kind of kicked it off from there, essentially.

    Is Creative Director a very common role within labels? I’ve not really heard of it before.

    Steve: Not particularly. We’re quite unique in what we do, with regard to the type of work that we do in the music industry, I guess. Essentially we run almost a boutique agency in-house and our clients are with various labels within the Sony umbrella. I don’t think the other labels do that.

    What it means is we essentially take on various groups from the big labels in here, which are Epic, Columbia, RCA, Syco, which is Simon Cowell’s label, and then some smaller labels, as well – Jive, and Deconstruction. What we do is get a brief of a band that Sony Music want to promote this band or this artist, then we come up with the creative and sort of service them as our clients.

    Phil: We sort of created the advertising creative time type model inside of the record label, which is kind of unique. There really isn’t anyone else doing that. The reason we can do it is because we’ve spent years gaining these skills of design, programming, video production, music skills in Steve’s case as well. We don’t do tons and tons of that stuff, hands on, but if we have to we can. When we’re commissioning the work we know what to go and get. It makes it easier for us to run a complex project because we’ve done it all in the past and we know how to do it, essentially.

    Steve: A lot of that stuff gets really complex at times. It’s quite weird; the sort of stuff we do is often experimental. You’re kind of always sitting on the edge; “is this going to work or not? Am I going to waste loads of money?”

    Phil: We’re always sticking our necks out, I guess, and one of the reasons we can do that is because what we do is very cost effective. It’s not as expensive as traditional advertising so it means we can do things that reach more people without spending as much money. That gives us a little bit of freedom to experiment and do more exciting things. To be honest, it generally goes fairly well, but if you do make mistakes it’s not the end of the world because you’re only talking about relatively small amounts of money.

    Steve: Yeah, we haven’t had any that haven’t worked out, yet.

    Phil: We presented all our work at a creative review conference, last week. A lot of questions we had from the audience were all about “This seems very risky. How could I sell this to the client if I was at an agency?” On the one hand our answer was you need the experience to be able to pull stuff like this off. If you don’t have the experience it will go wrong. The other thing is a lot of the stuff we do is designed to be shared. We don’t buy media. We don’t pay for advertising space, and in a way, as long as you’re doing something with good intentions, the worst thing that’s going to happen is it’s going to languish in the corner of the Internet somewhere and no one is going to see it. It’s not like putting a really inappropriate advertising campaign across London on billboards or whatever. It’s a totally different proposition. That allows us to take a few more risks, I guess.

    Steve: Going back to your question about our job title; I guess it depends on what you term as Creative Director. I think that’s slightly misleading. That’s what our titles are, and it’s in the context of what we do. I guess other labels have got creative directors, but probably do different things to us. I think what other labels – I’m not aware of any other labels who’ve got a creative team, in-house, who do this sort of work that Phil and I do. There are other creative directors in this building who look after different things, like artwork, or styling, and stuff like that. That’s just a title. It’s more about what we do, really.

    I mentioned the four campaigns of yours that I’m aware of: Kasabian, AC/DC, Editors, and Calvin Harris. I’m interested in how you run these as online marketing campaigns. Say, for example Kasabian [‘Football Hero’ video embedded below]; could you talk me through how that idea started and how it came across through the production?

    Steve: We work closely with a consumer insight team here. I guess part of what is loosely termed “briefing process” is that the consumer insight team, every time there is an artist with an album coming out, they do a lot of market research on that artist, on the audiences for that artist, and we have this thing called the ‘Segment Bible’, which is the UK music market split into 28 segments of consumer, based on age, interests, everything from what brands they buy, where they hang out, how much money they spend. It’s very in depth actually, so when we take on an act to do the online campaign for, we get told who the applicable segments are, and we get the opportunity to speak to people within that segment. They come in and we can talk to them. With Kasabian it was kind of – we already sort of know about Kasabian quite well because it’s their third album and –

    Phil: But there were some pretty obvious things coming out. With Kasabian, we were looking at – we have this thing called an artist DNA, which is a document that sums up everything to do with the audiences for that audience, what matters to them about the band, and so there were really strong themes coming out of that to deal with football, gaming, and the way they hung out with them, what they actually did, what they’re into.

    Steve: It’s interesting, that audience actually cares more about football and gaming than they do about music. Music is sort of a secondary thing in their lives.

    Phil: It was kind of sensible to try and reach them through those channels so we basically said let’s come up with a piece of content that –

    Photo from the set of Kasabian's 'Football Hero' videoSteve: Kind of seems really obvious but I guess it wasn’t like a eureka moment but it was like – Kasabian is sort of synonymous with football, especially here in the UK.

    Phil: If their music is used on the titles of the iTV football program and stuff like that and they’ve been on the Sony Bravia ad with Kaka, the Brazilian and AC Milan footballer. And also, the band are fans of football. They’re fans of Leicester City.

    Steve: They are big football fans. We kind of started off on this idea of doing something with football and then I guess that kind of progressed. We were thinking about loads of different ideas and kind of progressed into gaming.

    Phil: I guess quite a lot of that stuff involves music as well, so that kind of came around to trying to build a giant game of essentially a Guitar Hero type game that people could play with footballs. That was the pipe dream, and from then on it was trying to make it a reality. It was quite a lengthy process in the end!

    Steve: I think that we were sitting downstairs there, when we finally got exactly what we wanted to do. Especially, we knew we wanted to get some really cool, freestyle footballers to do it as well. We don’t know any, so then we had the whole process of finding out how we could build it, who we could get to play it, where we could build it, and all that sort of stuff.

    Phil: Again, we always work with fairly tight budgets and that was the case with this, as well. It had to be doable for a reasonably modest sum of money so that was a challenge as well. We used the hardware, and the software was all open source and it was pretty low cost, all that stuff. There was a very big production on the day but it was only for a day. The R&D process was relatively inexpensive. Then it was a case of building it and seeing how it would go, essentially, and spending a whole day building, and filming it.

    Throughout the whole process is there the risk that the thing wouldn’t work or the footballers weren’t good enough to make it work?

    Phil: Absolutely, yeah.

    Steve: I think so, but –

    Phil: We kind of knew that it would be okay.

    Steve: Just the experience, you minimize all the risks, so –

    Phil: The hardware, the actual game we built wasn’t technically complicated.

    Steve: No, it was one of the least technical things that we’ve done, really.

    Photo from the set of Kasabian's 'Football Hero' videoPhil: That was okay. We knew that was going to be alright so it really came down to would the footballers have enough time to practice, because it was something that wasn’t going to be easy to play.

    Steve: And, just the logistics of them playing it, balls bouncing everywhere, and all that sort of stuff.

    Phil: And the camera gear, as well, to be honest; there was a lot of expensive gear on the shoot and the balls were just flying everywhere. I was sure we were just going to smash everything.

    Steve: Yeah, it was like – you can see in the film, there are the five footballers and each one of them has got a ball boy who is feeding them balls. Then, behind them are literally about 20 people shielding all of the cameras –

    Phil: And jumping in front of the balls, saving something.

    Steve: The cameras, and the monitors, and all that sort of stuff.

    Phil: Yeah, the directors and monitors did get hit in the screen at one point, and it didn’t break. Luckily!

    Steve: The thing is, and this is kind of what all our work is about; it’s an experiment and we’re not aiming to do things that are going to be perfect. What we want to do is to tell a story about how we did it, what we’re trying to do, and gear that towards an audience that is interested in that. No one is ever going to believe it if we made this –

    Phil: It would be easy to fake –

    Steve: … came in and faked it, and all the footballers play and get 100% and everyone is really happy. That’s not believable. To us, what we try and do is to create stories that people want to talk about. I think one of the main things that came out of the Kasabian one was most people said, “I’d love to have a go on that. It looks really difficult. It’s obviously difficult but how much fun is that.”

    Phil: It’s like during the shoot, every time we’d stop the take and the footballers went off to have a drink or whatever, the whole crew was playing the game and we were creating just as much carnage ourselves as they were.

    A photo from the set of Kasabian's 'Football Hero' videoSteve: Most people we’ve spoke to since are like, “Where is it?” [laughs] We had to take it down, which was a shame.

    Phil: As Steve says, it’s all about telling the story of what we’re doing. It’s not – we’re all about taking on ambitious experiments, trying to make them work, and documenting the process, and telling people about it. The way that works is it becomes an interesting story for people. They pass it on to their friends and it travels around naturally like that.

    Steve: More importantly it becomes an interesting story for the type of people who we have an insight that they sort of might like that particular artist. Then it’s targeted marketing, essentially.

    Phil: But it’s not that we’re pushing a message at people. We’re letting them spread it. It’s up to them. We’re not even expecting people to do it. It’s just if we create a piece of content that is good enough and interesting enough to those people, then they’ll naturally spread it around. That’s how your message gets out.

    The way you describe it to me now, you knew that Kasabian fans were into football and gaming. It seems obvious that it was going to be a winner. I looked at it this morning. It was up to 800,000 views.

    Phil: That’s been out for about a month now, so I think it’s still growing quicker than the AC/DC one did. [The Excel-based ‘Rock N Roll Train’ AC/DC video embedded below.]

    Steve: That’s because it’s not the same segment as AC/DC. We sort of have an idea of population numbers of people in those segments.

    Phil: There’s about 5 million, isn’t there?

    Steve: 1.5 million in the UK. Then obviously our stuff sort of spreads around the world, as well. You can kind of get a good idea of whether you’re hitting the right people or not, and the amount of people in each territory that are hitting, and you get a good percentage on that from what you’ve spent to do it against how effective it’s been.

    Beyond the view count, what are the metrics you use to measure the effectiveness of these campaigns?

    Steve: We look at – I guess you could say a lot of people write stuff about what we do, and blog about it, and that’s one of the aims – to get people to share.

    Phil: It’s less about the view count, to be honest – actually, those view counts, on average 70% of those views come from embedded videos and articles, and blogs and things. It’s much more about securing coverage in the right channels, that we know that the targeted audience reads. If ‘Football Hero’ pops up in the tech channels, the gaming channels, and sports channels, it could be newspapers, blogs, or whatever, then we know that we’ve done the job.

    Steve: That one – most of the stuff that we’ve done often spreads out into traditional press, TV, and stuff like that as well.

    Which is the ultimate, in many ways, wouldn’t it be? Obviously, your work is online based, but making that leap across is quite the achievement.

    Steve: It’s quite interesting the way that you see it. It all transcends through various audience groups. When you read a newspaper, you’re kind of always reading yesterday’s news online. It’s like you pick up today’s newspaper and apart from the breaking stories, you could have read about all this stuff yesterday on Twitter, or blogs or stuff like that. It is interesting when you see – we don’t really press release what we do so it’s nice when you see a journalist has obviously seen it, and picked it up, and then written about it in the newspaper. It’s kind of cool.

    Phil: Yeah, that’s kind of that natural spread. That’s what we kind of aim for. What we try and do is to earn our own media so that’s really the magic – getting in the right media and in the right place. If we did, then fine, that’s the job done sort of thing.

    Steve: We believe that you shouldn’t have to pay for media, especially not online, because banner ads are really ineffective, and companies still spend a lot of money putting these banner ads on various sites.

    Phil: Yeah, they’re utterly ineffective. I think it’s fair enough; if you want to advertise outdoors, for whatever reason, then you’re going to have to pay to get billboards. It’s as simple as that. But, if you want to advertise online, then it makes much more sense to me to try and earn your own media, in the editorial of sites, and stuff, rather than trying to buy ad space where no-one’s looking. And in order to do that, there’s no shortcut to it. You have to create content that people care about, essentially.

    And as well as the content, the relationships with those people who write the content, I assume.

    Phil: Oh, not necessarily. You’d be surprised.

    Steve: I don’t think that’s as important because even the way that we sort of go about launching a campaign, we kind of experiment with a lot. Pretty much, our launch plan is to send it to a couple of blogs and –

    Phil: Yeah, so in a particular area there might be a fanatical blog about something to do with electronics, or football, or something like that. Then we’ll send it to one of them and say, “We’ve made this thing. Do you like it? Do you want to cover it?”

    Steve: One thing that we’ve sort of found is that generally bloggers and journalists want to kind of write their own content. They want to write their opinion on things and I think when you press release stuff, and you sort of bombard them with the copy, you tend to get a fairly uniform story but there’s not going to be much passion in it.

    Phil: There is not much variety, so you get the same story everywhere. What we try and do is don’t even press release.

    Steve: We just let people pick up on it because I guess if it’s good, people will do that. If it’s compelling, people want to share it. That just happens.

    Phil: They’ll come to you with questions if they have questions, and you can answer them.

    Steve: But you get people who write in about it for real, and you get people saying, “I’ve just seen this in Wired and here’s my opinion on it.” I guess people will talk.

    I saw AC/DC on Wired last year. I saw Editors on Creative Review [‘Editors Hack Google Street View’ video embedded below], and I’m not sure where I found the other two.

    So you guys didn’t really coordinate those placements?

    Phil: Well, Creative Review, we’ll tell them what we’re up to. They don’t have to cover it, but we’ll tell them.

    Steve: We’ve got a bit of a relationship with Creative Review, just in terms of we speak at some of their conferences and stuff like that.

    Have you given any presentations lately?

    Steve: We did Click two weeks ago.

    Phil: Which is like a London digital industry, digital advertising conference run by Creative Review. Inevitably, you end up making some contacts, so next time we go back to – do you know Make Magazine, which is like a – we’ve got a great contact at Make, a real nice guy who’s interested in the technical side of what we do. We’ll tell him about what projects we’re doing and he’ll go, “Oh, I like this one, and I’ll write about this one,” or whatever. He’ll ask us some questions.

    Steve: Yeah, but it’s not a formal thing. It’s more like conversation, only it’s the work that we’re up to at the minute. I think that it also depends on the type of project that you do because Creative Review, I guess will cover our stuff; it’s more of an industry thing. It sort of – because the projects vary quite a bit, you’re looking at different target audiences for it. We might not always have stuff that Make are going to cover, or Wired or people like that. It’s more about allowing self discovery in the channels of that audience.

    Phil: When it came to Kasabian, we didn’t really know anyone in the gaming channels at all, but we didn’t have to worry about it – or football, but we didn’t need to worry about that. It just came up in all the major gaming sites, major football sites. It’s much more about making good content. You need to get it out there, at the same time. Once it’s out there, small waves –

    Steve: I guess our theory is that if it’s good, and it’s compelling for people to share, it will do it anyway. If it doesn’t, then your content’s not good.

    It’s interesting to hear you say that, because it’s such a different way of thinking from the old way of spending on billboards, like you said earlier.

    Steve: It’s like Phil said; instead of being a push model, it’s a pull model. Yeah, you’re exactly right; it’s completely different from just putting things in front of everyone’s faces. It’s allowing –

    …the right faces, ones who will be interested in it, because it appears in those channels.

    Phil: Yeah, so instead of pushing a message out and paying for media for it to be there, you are putting a piece of content out and hoping it will pull people to it, and that people will share it around. It’s totally about making the content compelling and tailoring it to the right audience. It would be difficult to be doing that without the targeting information.

    Steve: We sort of talk about this a lot and talk about this with other people; I guess a lot of it is sort of digital creative agencies or creative agencies doing this type of content – I know a lot of people who do some really great work, and it’s really cool ideas, but I guess what we do which a lot of people don’t do is really think about who we’re targeting, rather than just having a cool idea. It’s having a cool idea for the right audience because it might be, sometimes, that we have to sell something to a bunch of 35-year old women, and it’s really easy to make assumptions and make mistakes when you’re making something that you think’s going to appeal to them. So having all this insight and artist DNA and stuff like that helps find something that you’ve got a good idea that they will be interested. They won’t feel like they’re being advertised to.

    Steve Milbourne and Phil Clandillon at the Sony Music London officePhil: You’ve got to get out there and put yourself into their head essentially, and think, “Alright, if I was this type of person, what would I…” The actual people in the insight department will go as far to do this. They’ll spend a week in the life of a particular segment; they’ll consume the right media, go to the right things, so they’ll try to experience that person’s world so they understand it better.

    A lot of people say, “That’s not very cool, targeting stuff, and consumer insight,” but what you’re doing is instead of filling the world with advertising which is generic, not aimed at anyone, and annoying for vast quantities of people, instead you’re trying to make something a certain type of person will be interested in. It will reach them naturally, through their friends, and the rest of them through channels they’ve been seeing, and the rest of the people just might see it. In a way, I would argue that type of advertising is more sensitive to end users than the current model of push advertising.

    Steve: Yeah, and it’s interesting that it’s not really about numbers, either. It’s about quality of engagement and the people that you’re engaging.

    Phil: Some of the segments have a very small active population so what we call the fanatical segments, which are really enthusiastic about music, and there’s not many of them. There might be 50,000 in the country.

    Steve: If that’s who you’re aiming for, if that’s who you’re aiming a particular creative ad, in order to get something back out of it, then it’s not really about numbers; it’s about engaging those particular people.

    Phil: So on the fanatics, we’ll look for smaller numbers, but engaging them for a longer period of time. The Editors project, that’s aimed at a fanatical segment, and that’s looking at smaller numbers. Something like 100,000.

    Steve: But you’re looking at stupidly high engagement rates.

    Phil: Yeah, like over 3 minutes per person, and an average of 4 tracks each across the application. That’s the opposite way of doing it. Some of the segments are, “Right, let’s go for a big audience, with low engagement.”

    Steve: I guess it depends on the objectives of what you’re trying to do, and it really has to support the wider market and campaign for the ad, as well.

    Phil: There will be other activity going on, posters and things like that, and events. Ideally, our activity will create a sort of buzz in the news at the same time as all that auxillary stuff is going around. Next time somebody’s buying some music, they’ll have it in their head that they’ve enjoyed this bit of content with that music in it.

    You’ve had a few successes with these kinds of campaigns now. How do you think the label management view these kinds of campaigns? Are they starting to see more value, giving you guys a bigger budget to work with for these kinds of projects?

    Steve: Kind of, I think it’s like anything; the music industry is very similar to the advertising industry as well. It sort of takes a long time to turn things around to new models, and to change the behaviors of old, in terms of something huge like advertising. Really, it’s about the way that people consume media, which is changing. Any big company that starts looking at new areas like that, it’s a bit like turning a super tanker. I guess it’s slowly but surely – we’ve kind of started rolling these campaigns out. We don’t spend enormous amounts of money, at all. In fact, anything but – it’s really modest sums, especially for the advertising world. It would be like pocket change.

    I guess the labels and the company in general sort of do attach value to what we do because we’re kind of proving we don’t need to do media spend, that we get really good engagement rates, and that we’re making interesting content that people are interested in, that isn’t just a Kasabian album out now. I guess budgets are going up a bit, but then –

    Phil: I think we may be seeing that over the last two years, they’ve gradually given us more freedom and more autonomy to do what we do. It isn’t directly giving us more money for our projects but they’ve made it gradually easier for us to do.

    Steve: I think that’s like a trust. I think sometimes an artist or artist manager might kind of see on paper what we’ve proposed to do and kind of go, “Ew, that’s different,” and they’re very sensitive to how artists are perceived by the public and things like that. I guess when we do stuff they feel like they’re taking a bit of risk, as well, but I guess the more we do this stuff, the more people see that it actually works and we sort of do the artist good. I guess more freedom comes from having that trust.

    Phil: I’d say that’s been the major change to the artists. It’s not like we’ve suddenly got tons of money to spend, but we do definitely have more freedom now and definitely have more trust from the managers and artists and people like that. That kind of comes back into the work, so that we can do better work next time around.

    Steve: The other thing about budgets is sometimes having endless budgets stifles your creativity. I think it’s nice to be able to execute stuff within the budgets that we do, and execute it well. Often, it means that we are very hands on, but I guess that being hands on means we also sort of keep an element of control and ownership over what we do so we get it the way we want it. We don’t just have an idea, then pass it to someone else and say, “Go and make that.”

    Phil: Under some extreme circumstances, we’ve actually been cleaning the floor after the shoot. If it has to be done, we’ll do it.

    Steve: Exactly, and I think that’s good too, because you think, “What’s the best that I can achieve for this amount of money that I’ve got to spend, when I can’t actually just go in and pay for lots of people to go do it?”

    Phil: It’s a bit like you’ll spend what you’re given, generally, so someone gives you fifty grand, you’ll spend fifty grand, but that doesn’t mean the work is going to be any better than if they’d given you twenty.

    Steve: I guess one of the things, as well, is that because we’re kind like an internal agency, we’re not trying to make money out of anyone. We’re actually just spending what we need to spend to do the project. It might be sometimes that actually what we need to spend is half of the budget that we’ve been given, and in that case – brilliant. Often, it’s not. Often, we’re sort of sitting on the very edge of what we’ve got to spend because it’s often not very much, but –

    Phil: Yeah, in theory, if we didn’t need the whole thing, we wouldn’t spend it, but in practice you’re talking about such small budgets that we do spend it all.

    Steve: We’re working on a new project at the minute. It’s quite difficult. One of the guys that helped on the Calvin Harris project. [‘Humanthesizer’ video embedded below.]

    Which other labels or teams in the industry are you aware of who do similar stuff to you guys? Do you think you’re unique?

    Phil: There isn’t anybody doing what we do.

    Steve: In the advertising industry, for sure.

    Phil: There are some campaigns, like you might have seen the Oasis campaign –

    The buskers?

    Phil: Yeah, and that’s BBH in New York, an ad agency.

    Steve: There are a lot of ad agencies that we really like the work of, and that we see doing really good work.

    Phil: That’s who we see our peers as other people in the advertising industry, rather than –

    Steve: Rather than the music industry. What we do is advertising for the music industry. That’s why we’ve got interesting projects to work with. We’re not trying to sell dog food. It kind of makes your job quite fun.

    Phil: Less soul-destroying.

    It does sound like a pretty awesome job, to get to be creative with artists’ work.

    Steve: It is really cool, actually. We have a lot of fun.

    Phil: Can’t complain.

    Steve: We have loads of fun doing what we do. It sort of is cool to be able to have really creative ideas and then be able to execute them for products that you’re actually quite passionate about or even if not passionate about, just sort of is more interesting than something which people generally find mundane. I’m not hugely into commercial pop music, but when you’re doing something for a really commercial pop act, and you see the people that you’re engaging, they’re really passionate about it so it kind of makes what you do feel worthwhile, rather than sort of –

    Phil: Trying to sell people something they don’t need.

    Steve: Yeah, try to sell a product that people don’t have – don’t care about at all. It’s completely different and it does make the job sort of really worthwhile and really good fun to do.

    Phil:  I guess the other side of it is we’re always seeing R&D on new ideas, new technologies, and new things that we might develop and we have the freedom to be able to do that alongside our normal work, so that’s really good fun. We’re always tinkering with something, making something new, or trying to investigate how to do something.

    Phil Clandillon and Steve Milbourne at the Sony Music London officeThat’s what I really enjoy, just getting my teeth into something that looks impossible and trying to make it happen. We’ll be trolling through the Internet, looking at writing programs, and drawing things, and trying to work out if we can make something work. It’s another fun side of it, what’s coming next, what are we going to do next.

    I’ll leave it there. I’m out of questions. Could I grab a photo of you two as you are now?

    Steve: Sure.

    View Phil Clandillon’s portfolio at: work.clandillon.com

    Steve Milbourne on Twitter: twitter.com/stevemilbourne
    Phil Clandillon on Twitter: twitter.com/philclandillon

    This interview was conducted for a story that appeared in The Music Network issue 770, January 18 2010. Read it here.

  • A Conversation With Snob Scrilla, Sydney hip-hop artist and producer

    snob_scrilla1Former Californian hip-hop artist Snob Scrilla – also known as Sean Ray – is now based in Sydney, Australia, where he will release his debut album Day One through Ivy League Records in April 2009. Two singles from his first EP, There You Go Again and Chasing Ghosts, have already garnered radio airplay and critical acclaim, while Houston and next single Heartbreak Scorsese are set to continue the trend. Snob kindly shares his thoughts on the state of the music industry and describes life as a full-time musician in 2009.

    Hey Snob! Elevator pitch: give us an overview of your work and your musical career thus far!

    My background in music is almost is as varied as it could possibly be. I’ve done everything: from club nights, to writing pop songs for other artists, to hosting nationally-syndicated radio shows.

    With this project specifically, Snob Scrilla, it’s a bit of a confused child musically. When creating music as Snob, I set out to create music that’s not limited by a marketing scheme or hindered by a target market.

    I want Snob Scrilla to represent all of the random and eclectic musical tastes that I have, and that’s what makes it a bit of a unique thing in this day and age of assembly-line production in the industry.

    It’s 2009. Music is a commodity that we’re often unwilling to pay for. The modern musician’s dilemma: how do you get heard? How do you convince the audience that you’re worth the time?

    You’re not going to convince anybody of anything when it comes to music. That’s not the point of the art. The way you get people onside – though that shouldn’t be the goal either – is by making relevant artistic expressions that people will see a value in listening to.

    I’m not a fan of all of his antics, but one thing Kanye said with regards to his last album has really stuck with me: “art wins in the end.”

    I really believe that. I think that artistic integrity and genuine intentions will always succeed in the end, and that’s where we see the most valuable contributions on the part of the artistic community. Not the convoluted messages that we receive in the formulaic, cookie-cutter albums that are increasingly pumped out these days.

    I think that in order for musicians to get heard, they have to embrace the free music model.

    Artists and labels need to understand that there is no point trying to protect their music from downloads and torrents, because we live in an age where everything will be available for download for free, no matter how much they try to stop it.

    People are only going to buy my album or pay to download my single is if there is a perceived value. And as far as I’m concerned, that’s how it should be.

    snob_scrilla3Labels won’t get away with screwing over consumers anymore, by pumping cash into one single and neglecting the rest of a project only to release a sub-par product. It’s time for everybody to step their game up!

    Your recorded work is a promotional tool to get people through the door at your shows. Agree or disagree?

    I can understand how you could see it like that, but I’d have to disagree.

    While my recorded material is obviously going to be key to getting people to shows, I don’t think that it should be the goal.

    Okay, so what is the goal of your recorded material?

    Well there’s different goals for different art. For my new album specifically, my goal was to create an honest and accurate reflection of where I was at in my life.

    That sounds like a simple – and probably common – goal, but realistically, it encompasses a lot of things; from my personal life, to my beliefs and standpoints.

    Wrapping that all into one cohesive project was difficult, but that was the goal for the album!

    As a music fan, I’ve picked up the notion somewhere along my travels that most albums are released at a loss, and that tickets and merchandise are where the initial outlay is recouped. True or false?

    Yeah that is very true. Most of the time, albums are released at a loss. If they’re not released at a loss, then there’s still a huge recoupment for marketing and production expenditures that were incurred during the creative process.

    This is especially true for debut albums, because there’s generally not a huge fanbase already established and waiting for your project to drop so they can buy it.

    So, for new artists especially, shows and merch is definitely the thing that will get you through the period between releasing and the time it will take you to recoup the money you owe before you get to see any profit.

    Now that we’ve established your viewpoints on the distribution of your art, tell us about your latest album, and your plans for its release.

    Day One is the title of my new project. It’s my debut album as Snob Scrilla and it’s coming out April 24th 2009. It’s the follow-up to last year’s EP, and it’s been the culmination of a lot of growth for me as an artist. The last two singles – There You Go Again and Chasing Ghosts – both had a really hype vibe, and I think a lot of people expected that to be the sound of the entire album, but since I recorded those tracks I’ve grown a lot as an artist and that’s not really the case.

    The latest single Heartbreak Scorsese has been doing pretty well after being added to Triple J, as well as getting some spins on Nova as well. Next I’ll be shooting a video for that track and releasing some cool remixes.

    So yeah, it’s been a very long time coming and I’m very hyped about it man. I can’t wait for everyone to get the chance to finally hear what I’ve been working on!

    Hell, it’s a smooth album man, so you’ve got every reason to be excited. Anyway, you’re signed to Ivy League Records. How’d that relationship begin? I’m intrigued as to how artists get signed; it’s a story that’s not often told. Approached in a smoky bar after a killer show, or something more clean-cut?

    Ha the story of how I got signed is much more clean-cut actually. Basically, when Triple J started playing my first single There You Go Again, Pete Lusty from Ivy League heard the track and dug it enough to get in contact with me. We met a couple times, got along really well, and the entire thing was done in a couple weeks.

    Kickass story, but we’re missing a slice: how did you start getting played on Triple J?

    When I first moved to Australia in 2002 fresh out of  high school, I immediately got busy in the music industry doing any and every job, feature, appearance, or opportunity I could find with one goal: making connections.

    I spent about four years doing that before I even started the Snob Scrilla project. One of the connections that I made was Maya Jupiter, who was doing the hip-hop show on the Jays at the time. She kicked the track to Richard Kingsmill (Triple J’s music director), and the same week he added it to his 2008 new music show.

    Wsnob_scrilla4hat advice do you have for Australian artists who think they’ve got the talent to be heard?

    I think the main thing is getting your music out there any way that you can! You have to be focused on the long-term, not the short-term gain. Like I said, I was grinding for four years before I even started recording.

    Now, I’m not saying that everybody else should wait as long as did, I just mean people need to look at the end goal more than getting an immediate return. This game is a marathon, not a sprint, so take steps now to set yourself up later, and not the other way around!

    Excellent advice. It reminds me of wine businessman Gary Vaynerchuk, who states that legacy is more important than currency. Take the longview, instead of the possibility of immediate financial gain, because thanks to the internet, everything about your actions throughout your life will be easily visible to anyone. I think you’d dig his stuff.

    Alright, so why Ivy League? How much creative control are you allowed? I notice you’re slipping a few free tracks out to your Twitter friends…

    I decided to run with Ivy League because they were the label that really understood what I was trying to do with the project, and so they give me a lot of creative control.

    I’m not the type of artist that likes to have someone basically craft the entire project, or get other people to, and then just put me on to execute. I don’t see the merit in that approach, and that’s the main reason I stayed away from some of the other offers that we had for the Snob Scrilla project. Ivy was the best home for making Day One happen the way I had envisioned it from the beginning.

    As far as leaking tracks.. yeah I tend to do that from time to time. As I always say, I’m a huge advocate of free music. I think it’s something that we as artists need to increasingly embrace, and I do it wherever I can.

    As far as Twitter, it’s kind of ideal for leaking stuff because only the kids that are really paying attention are gonna catch what you’re even doing. It’s cool, ’cause that way I know the ones who are getting the free music are the ones who are gonna appreciate it the most.

    So kids, if you want to hear new stuff for free before anybody else gets it, follow me on Twitter and I’ll look after you! Haha.

    That’s awesome that Ivy League are big on allowing you creative control. Do they provide promotion and booking services too, or are these aspects handled by another agency? Do you think it’s best for one company to direct all of your interests – management, production, promotion, booking – or do you believe in spreading the love between several organisations?

    Initially, I was very much for trying to do everything myself. But I think that’s a very cliche, egotistical artist thing to do, to feel like nobody can look after your art the way you can. This is true in some regards, but once you really start to make any head way with your career you are going to want to have good people looking after your respective areas. And when you get to that point it’s best not to have those people in the same building.

    It’s good to keep some checks and balances to make sure that everyone is doing what they need to be doing to keep you moving forward. If you have everything under the one roof, you put too much control in the one place. It works best when it’s spread out using specialised groups rather than a localised body and spread too thin.

    Beyond Ivy League, can you give us an idea of some of the other groups you work with, and how you made those connections? Your music videos are pretty sweet; who takes care of those? Tie-in question: since you’re clearly still a big proponent of the music video, do you think that the videos hold the same value or importance in this era of broadband and streaming media, as they did a couple decades ago, when the format was first introduced as a promotional tool?

    The Harbour Agency handle my bookings, and that connection came about after having them come to a few shows, being impressed with the show, and approaching me. I’m also working with a group called The Chosen Few who now look after all of my artwork and print image [note: including the images throughout this article]. They’re so mad underground that they don’t have a website!

    As far as the videos I’ve had a variety of people that I worked with, in fact each video has been a different director. But I’ve been taking an increasingly active role with each vid. In fact with Houston I actually wrote the treatment and co-directed the clip.

    I do think that videos still play a big role. Not in the same way that they did before in the promotional sense, but I’m a very visual writer so getting to have a video that compliments the message being conveyed in a song can complete the whole picture sometimes, in a way that you couldn’t get from just listening to the song. It adds more to what can be perceived and inferred and therefore increases the impact of a message.

    At what point did it become too time-consuming to manage yourself? Or, considering your recent growth in popularity due to Triple J exposure, do you think it’d still be feasible to handle management, booking and promotion yourself, in addition to writing words and music?

    As soon as we started taking the project to labels, I had management on board. Depending on who you approach, it’s important to have someone who can put the right foot forward for you.

    As far as having management now, I think if you’re doing things right, you never really stop managing your art to some degree. It’s important to stay active in your own career and interests, otherwise things can slip away from you really quickly.

    Obviously this isn’t always easy to do as things get busier and busier for an artist, but relinquishing complete control can be dangerous as well. You need to find a balance; having another person (or persons) on board just allows you to focus on both aspects of your career: the management and the artistry.

    You’ve recently launched a redesigned MySpace, which I must say looks pretty badass, and I’m not usually one to pay much attention to artists’ MySpace designs. As you’ve mentioned, you’re also pretty prolific on Twitter, so you’re a clear fan of the fan engagement factor. How do you manage to juggle these communication channels, and how do you choose which of these web apps to pay attention to?

    Thanks heaps man! My boy Sam Webster redid the MySpace for me.

    I am a big fan of engaging with people as much as possible and sometimes it does get a bit much to handle everything, but I’m able to find time at the moment ’cause I’m not super busy. It’s actually been an ideal time to build everything up, especially Twitter, because my album is done and I’m basically just waiting until it drops to start doing promo and touring.

    But even when I’m on the road, I have everything linked to my Blackberry, so people on Facebook, MySpace or even Twitter can be in contact with me, no matter where I’m at.

    snob_scrilla2By ‘building everything up’, you mean your web-engaged fanbase? You think that fans actually want to connect with artists? Are you insane?

    Actually, I’m full of shit: the only reason I landed this interview was because you popped up in my Twitter stream, and I’d already witnessed you live on the 2008 Faker/Sparkadia tour, so I had a decent idea of which planet you were from.

    But seriously, where do you draw the line within the ‘always on’ reality that you’ve embraced as an easily-accessible online figure?

    Ha, I don’t know, I guess that line remains to be seen yet. I just feel like the very least I can do for people is reciprocate the energy that they give me when they write or chat or tweet or whatever. I do get some people that add me and IM almost every night with hardcore questions that I would think they would get tired of asking. But everybody is different and I try to have time and patience for everyone.

    I think at some point it will become physically impossible to stay on top of it all – and at that point I’ll have to put a limit on it – but until then I’m pretty committed to the all access all the time attitude and I’m always trying to think of better ways to make myself more accessible, so it looks like it will be this way for a while at least! :)

    Finally, what are your thoughts on those “360 deals” that’re becoming more common? Have any of your musician friends been approached?

    360 deals are becoming more common, and I think they are a joke. They’re a sign of the decline of major labels and their need to find new and different ways to generate revenue and keep afloat.

    At the end of the day, I think they are a bad move for most artists. It all comes back to control. If a label owns everything that you do, then they own you. Everything that you do will be tied into paying back any recoupment you might owe. Your income may be tied up in budgeting and marketing for other projects on a label’s agenda not even related to you, before you may see a single dollar.

    I have had friends approached with 360 deals, and my advice, every time, is to stay away. It might be a harder and longer grind, but the best thing to do is try and find another way to get your music released. If you can, you’ll be much happier for it in the end!

    Thanks very much for your time Snob. What are your plans for the rest of 2009? Any closing thoughts or plugs you’d like to throw in?

    No worries man! Thanks for taking the time yourself!

    The rest of the year is going to just be touring after the release of the album. Day One is the title and it drops April 24th.

    Oh and of course, follow me on Twitter kids, @snobscrilla! Peace for now man!

    Snob Scrilla’s debut album Day One will be released April 24, 2009 through Ivy League Records. Catch up with him on Twitter, MySpace or YouTube.