For The Record: An Album Retrospective Part 5

August 16th, 2009

In the final piece of a five-part puzzle, Andrew McMillen examines the digitally-inspired shift in consumer habits away from the long-established album format. After speaking to passionate Australian artists like Hungry Kids Of Hungary, Urthboy and Eleventh He Reaches London last week, Andrew verbally prods two innovative Brisbane-based acts who have turned the album-release expectation on its head.

Were this album-centric article series an actual album, we’d have since bypassed the hit singles, the forgettable middle filler, and the surprising experimental freak-outs. This’d be track twelve; the last gasp that’s strategically-placed to reward the attentive hard-core of fans. Luckily, reader, track twelve is this metaphorical album’s hidden gem: it describes two Queensland acts who’re subverting the traditional cycle in favour of a flexibility that benefits both artist and fan. Press play and get comfortable, won’t you?

Drawn From Bees: animal loversBrisbane natives Drawn From Bees [pictured right] are riding a healthy buzz following their recent national tour and more than a few nods of approval from Triple J. The art-rock four-piece have self-imposed an interesting alternative release strategy: a new record every six months. Explains bassist Stew Riddle: “Over a few drinks after our first rehearsal last year, we decided to use the fact that we’re a band of four songwriters to our advantage, and aim for a prolific introduction to the band. We felt that it would be interesting to break from the new-band cycle of ‘release an EP, tour for 6-12 months, release another EP’, and instead try to put something out every six months.” But the Bees are in a unique situation that encourages frequent releases; Riddle admits: “Dan, our singer, is also a producer, so we can afford to record very cheaply. If we had to hire studio and producer time, it might be a very different story.”

Two EPs into their two-year experiment, Riddle contemplates the band’s feeling toward the album format: “I tend not to think about what we’re doing in terms of working towards an album, as to me, the length is largely irrelevant. I feel that each record needs to make a statement, and to be a snapshot of where the band is at that particular time. Our third release is looking to be an 8 or 9 track record that has a more melancholy flavour. Is it an album or an EP? We don’t know, so we’ll just call it a record and let other people decide!”

When asked where he thinks the album format belongs in the future of music, Riddle is sceptical. “It’s a hard one to judge. It seems that while the physical single is dead, the digital single is now king. No one buys albums anymore, but if you look on my friends’ mp3 player, they tend to collect not just full records, but full catalogues of acts that they love. I think that the album will live on. Certainly, at least in the sense of releasing bodies of music that make various statements at different points in an act’s career. Does it mean that the length of an album will remain between 30 and 70 minutes? Maybe not. Musicians aren’t constrained by the format anymore; vinyl and plastic don’t dictate the length.” With a fourth release due around Christmas to bring the four-EP commitment to a close, what’s next for Drawn From Bees? “We’ll probably do an album. Or a greatest hits box collection, who knows?” laughs Riddle.

From a regular-release ideal to a staggered album: meet Brisbane indie rock band 26 [pictured below left], who’re midway through an ambitious project to release a twelve-track album in three-song installments every three months. After releasing two albums in the standard manner since their 2005 debut The King Must Die, singer/guitarist Nick O’Donnell explains the genesis of the concept dubbed 26×365: “We don’t sell all that many hard copies anymore, so we decided to release the next album in small portions. We were finding that people were buying singular songs rather than the whole albums off of iTunes.”

Each of the four parts to 26×365 is priced at $3.39. O’Donnell continues: “We thought maybe we could package a couple of songs together at a lower price point and you could get people buying them because they think they’re getting a bargain, as they’re getting three songs for the price of two. By April next year we’ll have the twelve songs that you can buy as a whole product, but our true fans can get the songs every three months. This allows us to introduce the songs gradually into our live set; in terms of the record, it’s like our fans are coming along for the ride.”

26: averse to smiling

With the new release, the band are aiming to reduce the comparative tedium that they’ve experienced with past releases. “It’s not like the situation where the band records the whole album and they’re already already kind of over the songs; you know, you’ve already been playing the songs for a year or so. As an artist, you get to the end of the album process and the songs aren’t fresh for you, but they are for the public. So you’re pretending that they’re new to you, but they’re not.”

The band’s website further addresses the reasoning behind the project. Perhaps unwittingly, 26 have put their heads together and specified a bold manifesto for independent artists the world over. 26 state:

Unless you’re Coldplay, Metallica or Andre Rieu, the one thing a band must do is maintain momentum. Peoples’ attention span is becoming shorter and shorter, so we want to be attracting CONSISTENT attention.

The 26×365 release process will allow:

  1. New material to the audience, but not so quickly that it will lose its impact.
  2. Offer a time-based point of interest for the band
  3. Allow the audience to see how we are progressing as a band
  4. New content for an entire year, including pictures, videos, blogs, and give aways
  5. New gig material for an entire year and having it ready for consumption on iTunes. No waiting for the whole album to be released.

The purpose of this article series is not to eulogise the demise of the album, or to bemoan the recording industry’s omissions. Instead, it’s to highlight that right now is a better time than ever to consider the ideal manner in which to distribute music to an artist’s fanbase. For independent artists, a direct artist-fan (one-to-one) connection may be the most appropriate business avenue. For bigger artists – the aforementioned Coldplays and Andre Rieus – a one-to-many, traditional distribution method may still be the ideal outcome. The keyword in this discussion is choice. Not only do customers now have the ability to choose how they consume music with more freedom than ever before; now, artists are privy to a wealth of release strategies, business models, digital distributors, while still retaining the option to engage in traditional physical product manufacturing and distribution.

“A lot of purists tend to complain now that an album’s artwork is gone. I think it’s really great, because what has gone is all the shit surrounding the music. You can still get the music itself, so you’re getting the purest version of the art, because it’s just the music. It’s nothing else.” – Nick O’Donnell, 26.

Brisbane-based Andrew McMillen writes for several Australian music publications. He can be found on Twitter (@NiteShok) and online at http://andrewmcmillen.com/

(Note: This is part five of an article series that first appeared in weekly Australian music industry magazine The Music Network issue #748, July 27th 2009. Read the rest of the series: part one, part two, part three, and part four)

For The Record: An Album Retrospective Part 4

August 16th, 2009

In the fourth piece of a five-part puzzle, Andrew McMillen examines the digitally-inspired shift in consumer habits away from the long-established album format. This week, Andrew quits hypothesising, and instead speaks to those responsible for history’s loved and loathed albums: musicians!

In the last three weeks, we’ve indulged in much reminiscing and theorising on the value of the album format in an era of unparalleled consumer choice. “The track has been disengaged from the album!” “Artists shouldn’t automatically sprint toward the album endpoint as a result of historical programming!” “It’s easier to choose to part with around a dollar for a song you’ll love, rather than $15-20 for an unfamiliar collection!” You’re familiar with these arguments, professed from this writer’s listener/critic position. But, er – what about the artists themselves? The ones who make music? Where do they think the album belongs in 2009?

Hungry Kids Of Hungary: Bigger fish to fryBrisbane’s Hungry Kids Of Hungary [pictured right] write hook-heavy songs that’re informed by a studious observation of the pop legends of generations past. Their two EPs have attracted radio attention, festival slots and, most recently, a Q Song award nomination. Are they treading down the pop-proven album release path? “We sure are!” replies singer/keyboardist Kane Mazlin. “We’re currently demoing and writing songs for a debut album. Like most independent bands, it’s a matter of balancing time and finance as to when we will record and release, but we’re certainly hoping to be in a studio within three months. I think it’s just a natural progression for us to put our ideas down on a long player. It will give us more scope to present ourselves more accurately, which is something we’ve only been able to touch on when creating EPs.”

No surprise, then, that the Hungry Kids are album purists. Drummer Ryan Strathie explains: “Artists put a lot into creating an album as an entire piece – a single song is only one part of the album puzzle. I think it’s crucial for an album to be experienced in full, artwork and all. For me, its just not the same without the whole package.” Strathie cautions, however: “Artists – big or small – need to take responsibility for the quality they put out. If you can’t put out 10 great songs, then don’t do an album! It’s obvious that people will still buy a record if it’s any good; too many artists maximise on a single song or a hit and put out an entire album, even if it’s not good enough.” He concludes: “People aren’t stupid, they have been burnt!”

From young upcomers to an established act: Perth’s Eleventh He Reaches London [pictured below left] have forged a respectable name for themselves at the intersection of the nation’s hard-rock, metal and hardcore communities. Their 2005 debut album The Good Fight For Harmony preceded 2009′s Hollow Be My Name, for which the five-piece received a $13,000 recording grant from the Western Australian Department Of Culture And Arts. Drummer Mark Donaldson rationalises the decision to release music in this manner: “We never really gave any thought to releasing an EP or singles, because we believe that you can get more enjoyment out of our band across an album. We wanted to release something that was quite cohesive, and had some continuity, with a good hour-long running time.”

Eleventh He Reaches London: simply red“I’m still a huge fan of putting on an album and listening to it all the way through. It’s very rare to experience an album that you can listen to from start to finish, and not get bored. It’s very rare to experience that, and it’s one of the things you look forward to in life, as a music fan – that next band that you’ll become completely obsessed with.” When questioned about the free MP3 downloads offered on the band’s Last.FM profile, Donaldson continues: “It’s still good for people to be able to download a song in reasonable quality, just in case they are thinking about downloading the full album. Because we’ve basically arrived at the situation where you can download a song for free, get a feel for the quality of it, and then decide whether you want to waste your bandwidth on it!”

We laugh at the madness of trying to explain the rationing of 60-100 megabytes to a music fan fifteen years ago. But how does he feel about fans of the band who purport to love their music, but who’ve never bought anything from the band? “There’s no ill feelings toward those who don’t pay. What I don’t like is when people download the album, love it, but then don’t attend a show when we’re near them. That really cheeses me off, because touring is such a massive effort. You look forward to sharing the music with the audience, and that’s what playing live is all about. Being able to share your love of your songs with others.”

As co-founder of the Elefant Traks label and a renowned hip-hop artist in his own right, Sydney’s Urthboy [pictured below right] understands the record business better than most. Born Tim Levinson, his third album Spitshine is due in August 2009. He reasons: “I love the idea of the album because it allows an artist to make a little book, rather than a short chapter. I completely respect that people receive music in their preferred form, but as an artist I think the whole LP is worth holding onto. The album allows the artist to stretch out a bit, and from that perspective you’re able to tell a better story.”

Urthboy: both dapper and chipperIt’s a valid comment, given that hip-hop song structures are perhaps more reliant on narrative than their rock counterparts. When asked about digital distribution’s effect on the album format, Levinson concedes: “It’s slowly changing people’s attitudes and expectations toward consumption of music. We’re in a transition period where albums retain a huge significance – but some signs suggest it’s disappearing. Stranger things have happened and trends don’t always result in their predicted outcome, though.”

Levinson’s position at the helm of Elefant Traks informs his optimistic wisdom. When asked whether Elefant Traks have adopted alternative release strategies to album delivery, he responds: “We’ve discussed it a lot; I want to keep open-minded about it. One of our key methods of promotion is bundling as many activities into the one ad spend. Usually this is simple: the album and the tour. We’re a record label, but we’re also a default management company – we spend money to invest in the artist who hopefully invests in themselves, and in turn helps us sell their records. Touring is not lucrative across the board – that’s an industry myth – but it forms part of the overall picture. The point I’m getting at, is that not every artist can simply put out a few songs regularly, sling ‘em to radio, excite the public’s imagination and wait for the money to roll in. There are significant costs associated with any release, whether EP or album. The public may like the freedom of picking and choosing but I don’t believe they’ve fallen out of love with the album yet. Singles aren’t for everybody, but our music industry is; there’s no use writing eulogies at this point in time.”

It’s worth reinforcing that the purpose of this column series is not to eulogise the album as a whole. Rather, it’s to highlight that digital distribution has allowed listeners to choose how they consume music, and musicians to choose how to deliver their creations to listeners. Next week, we’ll meet some artists who’re rejecting the album-release expectation in favour of innovation, and look to a bright future where musical expression isn’t necessarily confined to 10-12 tracks.

Brisbane-based Andrew McMillen writes for several Australian music publications. He can be found on Twitter (@NiteShok) and online at http://andrewmcmillen.com/

(Note: This is part four of an article series that first appeared in weekly Australian music industry magazine The Music Network issue #747, July 20th 2009. Read the rest of the series: part one, part two, part three, and part five)

A Conversation With Ross Zietz, Threadless Art Director

June 4th, 2009

Patchy Ross and Patchy RedI’ve worn Threadless shirts almost exclusively since 2006. So I when I found out that their Art Director, Ross Zietz, was visiting Brisbane on Wednesday, 27th May as a guest speaker for the Portable Film Festival, I hooked up an interview with him for FourThousand. I researched like a good journalist and found that I owned two of his designs, ‘Pandamonium‘ and ‘Loch Ness Imposter‘. So I wore one of them when we met, to show that I’m a fan. Kind of like how gangs wear colours so that they know who not to fight.

But Ross wouldn’t fight anyone. He’s a gentleman. He spoke with me about t-shirts for 45 minutes, before speaking about t-shirts for another 70 minutes to the Portable Film Festival symposium crowd of 40. During the discussion, Ross had to repeat answers to a lot of the questions that I’d asked beforehand. Poor guy. 

A: Hey, Ross. I read that you joined Threadless as the janitor.
R: (laughs) Yeah, back in the day. Do you know that whole story?
A: Well I knew that you had submitted designs to the site. Then an opportunity came up at the company, and you took it.
R: Yeah. I went to school at Louisiana State University, and studied graphic design there. One day I was researching for a project at a bookstore, and there was a little blurb in a magazine about Threadless. So I checked the site out, and submitted a shirt that night. It was a really bad shirt, but I kinda just got hooked. It was a cool way to get feedback, and it was outside of what we had to do for school. It was like an escape, where I could just do what I wanted.

It was a year or two after that, right after I graduated from design school, when they posted a blog about how they were looking to hire somebody. It wasn’t for a graphic design position, it was for a – as they worded it – “helper dude”. I was about to accept a design position at a place in New Orleans, but I looked at the Threadless opp and thought – “why not?” Because I’d been to Chicago, and really liked it, and kind of wanted to get out of Louisiana as I’d been there all my life.

So I applied, and got an email back from Jake [Nickell, Threadless founder] the day after. He said that they were interested in hiring me, so they flew me out a couple of days later on St Patrick’s Day. The job interview was actually at a bar, and we drank some green beers. So I got the job the next day, and I was like, “All right! I guess I’m gonna move to Chicago!” I moved there the next month, and when I started there, I was like the ninth person that they’d hired. And I was probably the first person to join who wasn’t already a friend of Jake. Jake and Jacob [DeHart, Threadless co-founder] both had their own friends, and that’s how they brought the company together. That’s why everybody’s so close in the company. So I was one of the first that wasn’t part of the clique. At that time, we all packed and shipped shirts, and kind of did everything.
Ross and his merkin. Classy!A: So Threadless had a warehouse space at that time, I take it.
R: We had a warehouse space, but it was like a quarter of the size that we have now. That’s when we were doing our early growing, I guess you could say. That was 2005.
A: So there were only nine people in 2005, and now you’re up to..
R: Around 80. 80 during the sales. We hire a bunch of temps to help us ship out shirts. And a lot of the time, the people who work as temps end up getting normal jobs, too.
A: When you applied, were Jake and Jacob aware of your design skills?
R: They were, yeah.
A: Had you had a few designs printed?
R: At that point I four or five printed. And that was one of my stipulations when they hired me. I told them that I really wanted to still be able to submit shirts. Because to me, it seems like if you work for the company, and you get chosen to be printed, it still kind of looks shady. So when I was hired, I started doing designs under different aliases. But yeah, that’s how I got the job!
A: Do you wear your own shirt designs?
R: I feel weird wearing stuff I designed. I don’t really own any of my designs. I let my mom, and dad, and girlfriend wear them, but I’d feel weird wearing them myself. Imagine if someone saw me wearing it, and came up to me: “Hey, you designed that shirt!” I don’t know if that’d really happen, but I’d just feel weird doing it.
A: But it’d be advertising for your work.
R: That’s true. If somebody was like, “Hey, I really like your shirt!” But that’s one of the great things about Threadless, when people say that kind of thing. Because we don’t brand it at all, so when people see the shirt and complement the design, that’s when you tell them about Threadless.
A: That’s the reason that I got into wearing Threadless. I used to wear surf brands and stuff when I was growing up, and I got sick of that. So I started wearing band shirts and Threadless. I found the site in 2006, and I really got into it, because I’d rather wear a cool design that I know someone made, rather than wearing a brand that I’ve never associated with.
R: Exactly. I think that’s really cool. Especially when the shirt designers are from all over the world. That’s really neat.
A: Does it still blow your mind to see people wearing your designs?
R: It does. The first time I saw someone wearing one of mine was ‘Pandamonium‘, and it was a girl at concert. I was with some friends, and they told me that I should go and talk to her.. because she was kind of cute too (laughs) But I didn’t do that, because I didn’t want to be like “Hey, I designed that shirt!”
A: “That thing you’re wearing? I made it!”
R: “I’m on your shirt tag!”
A: Really, man? I totally would approach people like that if I were you. It’d be a great introduction, because they’ve obviously taken the time to find your artwork, like it, and buy it. You’re too modest!
R: That’s true.
One of Ross' Dave Matthews Band designsA: I saw that you’ve done some band work for Dashboard Confessional, Dave Matthews Band and a couple of others.
R: The first one I did was for Hellogoodbye. All of those artists, or their managers, saw my shirts on Theadless and got my email through the site. They said they liked my style, and asked if I’d be interested in doing some shirts for them. I was like, “Hell yeah!”. Because when you get a gig like that, it just seems awesome. It all happened though Threadless, and it happens with a lot of other designers. Once they get printed, and their name is out there and on the shirts. I know a bunch of others that’ve gotten to do shirts for bands. I know that Dave Matthews has done a bunch of Threadless designers. I’m actually doing some for Phish when I get back. That was through the Dave Matthews people.
A: Do they give you design briefs, or do they ask you to come up with something?
R: They tend to show me a bunch of stuff that they like, and have me go from there. It’s always interesting, because when you do a t-shirt for a big band like that, the most you’ll get paid is.. I did two shirts for Dashboard, and they paid me $1500 total. I thought that was a lot. But when you compare that to Threadless paying out up to $2200 for one design.. I know it seems strange to some people, but that is a lot of money for a non-spec work. And I know there’s no guarantee that you’re going to win, but at least you can have fun doing it.
A: Who would you most like to design a shirt for?
R: Doing something with a band who have a crazy, art attitude would be cool. Someone like Radiohead would be awesome. Any stuff like that where you can have more freedom. It’s fun doing that stuff; it’s fun to challenge yourself. I have no idea what I’m going to do for Phish. I’ve seen their older shirts that have fish smoking weed, but I’m going to try and come up with something cool. Right now, Patagonia is a company who I think is really cool. They’re kind of like an outdoorsy brand, and they’re really green and organic and all of that stuff. They’re based in Ventura, California, so they’re really into surfing and stuff. They work with some designers, like Geoff McFetridge, and I think it’d be really cool to design some stuff for them. I don’t think I could though, because I work for Threadless.
A: Do you get many bands approaching Threadless to do contract work through the site?
R: Yeah, we’ve done some Threadless Loves promotions.
A: I saw you had Hot Chip on there recently.
R: And a lot of other bands, like Josh Ritter and The Decemberists. I think we’re gonna start doing some more stuff like that, and maybe even do some bigger bands, too.
A: It sounds like a pretty good idea to me, for musicians. To source artwork from a crowd of people who’re likely fans of the act, in most cases. And if a fan’s artwork wins, they’ll tell all their friends about it.
R: Exactly. The bands that approach us are really cool about it, but the ones that aren’t cool about it are the ones that want the band’s name on the shirt. We haven’t really done a shirt with a band’s name. We run it so that the band will give a theme, and then the design community will take that theme and go nuts with it, and then the band will pick a winner.
A: I saw that Design By Humans have been doing that a lot lately.
R: Yeah. I’m not going to talk shit about them. They go through one merch company that uses a kinda weird licensing thing. But they do a lot of huge bands.
A: Fleetwood Mac, Kings Of Leon.
"Stand in front of this yellow door, put on this shirt and wear a scarf."R: Lil Wayne, too. It’s cool, but I didn’t like the shirts that got chosen. They got some amazing subs [submissions], but again, those artists require that the band name has to be pretty prominent on the design. It’s not to say that we wouldn’t do that in the future, but I think that we like it so that when you see the shirt, you think of the band, but it’s not necessarily overt.
A: You take more of a subtle approach.
R: Yeah, that’s it. Subtlety!
A: I guess that’s something that not a lot of artists would be down with that.
R: Yeah. That’s why the artists that we partner with are more into the whole ‘art scene’, I guess.
A: So you score a lot of designs each day. How long does it take you to know if you like a design?
R: I think it’s cool if when you see a t-shirt, and you don’t have to get it right away. When you walk by somebody, you usually see it for like two or three seconds. So it needs to be something that’s pretty simple and straight-forward. That’s just what I like, or whether it looks good or pretty. But the ones that are really intricate – the ones you have to look at real close – I think they’re cool, but that’s kind of more stuff to hang on a wall, rather than to wear on a t-shirt.
A: That’s funny, because I told a friend of mine that I was doing this interview. She said that she thinks that she prefers plain shirts to any kind of design. She thinks that designs just belong on walls, which I totally disagree with.
R: I guess I kinda see that, because I wear a lot of plain t-shirts too. I like the idea of being able to express yourself with a t-shirt.
A: Because a shirt is a statement.
R: Yeah. I like spicing it up a little bit, rather than wearing the same plain, uniform kind of shirts each day. It keeps people different, I guess. I do love some shirts that are really crazy, but I like simple stuff. My favourite artist is Geoff McFetridge. Do you know who that is?
A: No.
R: He’s pretty amazing. He does a lot of real simple, kinda goofy stuff, but I’ve always been a fan of his. Check him out – he actually just did a Select shirt for us ['Frowns Are Flesh', pictured below right]. That was pretty damn amazing – this guy, who I’ve idolised for so long, did a shirt for us. That was cool.
A: I’ve noticed that most Threadless shirts over the years have relied on a centre image on the chest, whereas elsewhere there’s a bit of a trend to use the whole shirt.
R: Yeah. We do that [giant designs] more now. Our best-selling shirts lately have been the all-over prints. One thing that I really like about Threadless is that we print enough shirts that there’s a range. I don’t mean to put down Design By Humans, but it seems like their shtick lately is just kinda giant prints.
A: Definitely.
R: It’s almost too much, and I think it alienates some people. It’s kinda cool that we can spread out. This [points to shirt - 'Party Animal' by John Hegquist] is a new one. Just a real basic, simple print on the front. But we’re working all these new printers now, too, that have presses that can do these crazy big prints. But there’s not many in the Midwest. We’re based in Chicago; they’re more in LA, which is where Design By Humans is located.
Ross modelling a double-sided Geoff McFetridge Select designA: American Apparel are there too, aren’t they?
R: Yeah. They’re the ones that make our shirts. But we use two printers out of Chicago, and one of them is getting a brand new giant press, so we’re looking forward to seeing what we can do with that. But lately we’ve been doing more big prints, because that seems to be the trend that’s been coming for three or four years now.
A: Do you think that centre, chest designs kind of define Threadless’ style? Because when I think of Threadless, I think of the simple, character-based shirts, or the clever situations.
R: In the past, yeah, but I think we’re doing a bunch more random stuff now. If you look at our homepage, you can see that a lot of our new ones are trending toward giant prints. And another cool thing that we do is the Bestees, where you can vote on the best t-shirt that we print each month, and the winning designer will get another $2,500.
A: Oh yeah, I heard about that. That’s ridiculous!
R: It’s crazy. Three out of the three that’ve won so far this year are giant tees. [he shows me on his laptop]
A: Oh yeah, that red one is awesome. ['The Red' by Dina Prasetyawan]
R: Yeah, these big prints are all the rage right now. And I think they’re cool, but I like simpler stuff.
A: Do your designs have a particular style?
R: I don’t really have a style. When I come up with something in my head, I have to make it look like that. And I think that is probably one of my problems, that I don’t have a distinctive style. I’m more about the idea than having a style. But no, I’m styleless. (laughs)
A: I’ve seen your stuff, and it’s pretty varied. You range from character-based ones like this, to ones like ‘Infinity MPG’.
R: I found out that one ['Infinity MPG', pictured below] just got ripped, actually. I don’t know why I’m mentioning this, you probably don’t care.
A: No I do, because I saw that ‘Pandamonium‘ got kinda ripped off a while ago too.
R: They basically just stole the idea and made another shirt called ‘Infinity MPG’. And I was like, “oh well”.
The ORIGINAL MPG. Accept no substitutes.A: How do you feel about that?
R: It sucks.
A: I guess there’s a good way to look at it – it was such a good idea that they wanted to take it off..
R: It’s kind of flattering, yeah. There are even people who started a website called ‘Infinity MPG’ after I got printed, and sold bumper stickers and all these things. It’s not like I invented the idea that by riding a bike you use less gas. (laughs) I can’t get mad at that. I think it’s cool. As long as it does something beneficial, it’s cool.
A: When people submit to Threadless, they still own the copyright of the image, don’t they?
R: The only thing we get is garment rights. So basically, we can put it on a t-shirt, or a hoodie. But the artist can make prints of the design and whatever else. We have some wall rights for wall graphics. We work with a company called Blik, and they do crazy wall coverings. They’re a great company to work with, and that’s why we have some of those rights.

But there’s been times when people have had their design printed on a shirt, and they came back to me saying “hey, I want to do something with this design”, like making a print out of it. We just talk to the artist and they’re fine with it. That’s the cool thing about being so close with all the artists. If they have a want or a need, they can just talk to us, and make it happen.
A: Here in Australia – and I’m sure you’ve heard of similar things in the US – I saw some designs for sale at a music festival market stall, and the majority of the shirts were Threadless rip-offs.
R: They were telling me about this yesterday in Melbourne, too. I have heard that. There’s a lot of places in Asia that have that same thing. And we can’t really do anything about it. It’s so hard to do stuff outside of the United States with that kind of law. And especially if it’s just at a market. Were the shirts tagged and everything? Did it seem like a legit brand, or like they weren’t making too many of them?
A: No, they just seemed like limited runs.
R: Yeah, see, it sucks, but we can’t really do anything about. It sucks for the artist, too, because they feel like they’re getting exploited more than we are, because they’re not getting any credit for it.
A: For sure. What’s the most important part of running an online design community?
R: I like being open and honest. When we fuck up, we let people know that we messed up. We keep our community ‘in the loop’, and that’s what is most important. I also like being able to be close with the designers. In my position as Art Director, I receive their art, and I get to work with these amazing artists to try and make what they envisioned work on a shirt. And at the same time, if the community sees something like a fake Threadless shirt, they’ll blog about it and kind of police for us.
A: It really is just a dedicated community built around t-shirts.
R: I know, and who would have thought? And seriously, when Jake came up with the idea, he never, ever in his wildest dreams thought that it would get as big as it has. The growth was organic, and it’s just turned out really cool.
Nothing I type here could be funnier than this photo.A: Tell me about the Threadless retail stores.
R: We have two now. They’re both in Chicago. We opened the first one around 18 months ago, and then the second around six months ago. The second one was just for kids shirts, initially, but we’re going to change it so that it’s for both kids and adults.
A: So the kids idea didn’t work out so well?
R: Well it did, but parents would come in with their strollers and want to buy shirts for themselves, too. It makes sense to have everything there, rather than just do a kids store.
A: I read that the first store didn’t have a lot of stock, but tended to focus on art instead.
R: We tried to replicate the feeling you get when you’re on the website. We have a bunch of digital displays where you walk in, and you can get a headshot of yourself taken. We have a bunch of monitors on these mannequins in the window, so your head will show up on the mannequins.
A: Is that a popular feature?
R: Yeah, it’s pretty cool. It’s a pretty busy walking street, so a lot of people walk by and stuff. We do two weeks of stock at the store, so we only have like 18 shirts in the store at a time. I mean, right now we’ve had like 2,000 shirts printed, and in stock we have probably 300 designs, so we can’t necessarily have 300 designs in stock at the store. But it’s a pretty small little shop, and we just decided to do the most recent shirts, and cycle through.
A: Do you have plans to expand the store range?
R: Eventually, we’d love to. It’s just that right now, it’s just so hard with all of the money issues going on. But we definitely plan to do some more stuff overseas. And the cool thing is that Australia is our #4 country, sales-wise. It goes US, UK, Canada and Australia, so y’all are up there on our list. This is my first time here; it’s been great so far. I really love it!
A: The whirlwind tour – you’re here for what, three days?
R: I know! So quick. I was in Melbourne for the past two days and basically jetlagged the whole time. Tomorrow is Sydney, and then I have two days to relax. Actually, another Threadless guy is coming from New Zealand to meet me there. His girlfriend lives in Sydney, so we’re gonna hang out for those few days. He’s a cool guy. The community has these meet-ups once per year in Chicago, and we have designers and members from all over the world coming to meet us.
A: The online community in real life.
R: I know, it’s nuts. It’s nuts that they travel – well, not nuts – but it’s really cool that they travel that far just to come and meet everybody.
A: Dedication! Brand loyalty! Hey, how many votes does it to convince you that a shirt you don’t personally like should be printed?
R: We have a brand management team, and so when we look at the scores of shirts, we can see the highest scoring ones, but then we can break it down into how girls scored it, how guys scored it, how people that buy a lot of shirts scored it; all these different factors that we get to look at. That’s how we decide what gets printed. So there’s a lot of times where designs that I’m not really too keen on score amazingly, and I can’t deny it just because I don’t like it. If a lot of other people like it, it’s worth printing.
He's that futuristic. Also, I'd never wear this shirt.A: How many shirts does Threadless print per week?
R: A single batch is right around 1,000. But before we print them, we ‘weigh in’ the amount of votes. So if it scored well with girls, we’ll print more for them, and if it didn’t score so well for guys, we’ll print less. One single batch is usually between 800 and 1,000. Once they sell out, you can request a reprint, and the artist will get another $500 if the shirt gets reprinted.
A: How many requests does it take for reprint?
R: It varies, but if we do a shirt that sells out really fast, we’ll push that to reprint a little bit quicker, especially if it’s like a hot topic, or a hot style at the time. But when we look at a reprint request, we usually get more than 2,000 requests before we reprint.
A: But you only print around 800 or a thousand at a time.
R: A lot of times when people make a reprint request, they’ll do it multiple times.
A: I guess that Jake and Jacob learned that the hard way.
R: Yeah. (laughs) And a lot of the time when people request a reprint, they changed their mind when it’s back up on the site.
A: The site has those $5-10 shirt sales throughout the year. Is that just to clear out the inventory?
R: Yeah, it’s to keep everything clean. We’re starting to have $9 shirts on the site almost all of the time, now, but we tend to only drop to $5 for the crazy sales. But we do that just because we release so many shirts a week that stuff gets lost of the site, if we don’t clear it out. Like if we printed more than 800-1,000 shirts, the different designs that we have would just get too much, and too hard for people to find on the site. And that’s another thing that’s really hard: a lot of the time, shirts have titles that don’t really fit, so when people are looking for it, it’s kind of hard.
A: Maybe that’s something that could be built into the site – shirt keywords.
R: We do some keywords, but it’s always hard to keep track of that.
A: I was submitting some photos on the site last week [note: uploading a photo of yourself wearing a Threadless shirt earns $1.50 in store credit] and it took me a while to figure out their names.
R: It’s tough. It’s one of the things that we’re constantly working on – better ways to keep it so that shirts don’t get lost. Some really great designs get lost on the site.
A: How did the Twitter tee range come about?
R: We have a pretty good relationship with the Twitter guys. Our Chief Technical Officer Harper Reed is friends with them. Twitter put us on their ‘suggested users’ list, and now we have over 500,000 followers. It’s crazy for a little t-shirt company out of Chicago.
A: It’s such a powerful medium when you have that kind of a follower base. Every time you post a link, it goes out to a huge amount of people.
R: That’s the thing. We’re trying to figure out the best way to use that. We don’t want to drive people crazy and post too much. We don’t want to be annoying. So we’re trying to figure out what people react to. Because, yeah, when you have half a million people following you, you have to think about everything that you’re sending out.
A: There’s guys like Trent Reznor who have a similar amount of followers. It’s the kind of thing that could be abused so easily. “With great power comes great responsibility.”
Guaranteed to cause seizures as you walk down the street, or your money back!R: Exactly.
A: Would you wear a Twitter shirt?
R: Um.. (pauses)
A: Come on!
R: I’m not a big ‘words on t-shirts’ kind of guy..
A: I didn’t think so!
R: Me and two other guys are designing all of those Twitter shirts, and all of the Type tees, but I like more of the subtle stuff. Less ‘in your face’. I wouldn’t be too fond of wearing the ‘I’m huge on Twitter‘ shirt. But there’s definitely an audience for that stuff. It’s just not my cup of tea. But we are going to start doing more Twitter shirts that are going to be less about Twitter, and more about funny things that people said on Twitter. I think that we probably shouldn’t have done the launch using four shirts about Twitter.
A: What can you recall about your first time on the site?
R: I remember that first night that I went on Threadless, I studied the site for a little bit, and studied the designs that had been submitted. And I came up with a design, and thought “man, this shirt is going to be so awesome!” It was a heart on a sleeve, and it was the worst design ever.
A: That was it? Just a plain shirt?
R: Yeah, a plain shirt with a heart on the sleeve. I was like, “That’s so clever and creative!” So I subbed that, and it just got tore up. It was hilarious. But that’s what got me hooked, because I was like, “All right, I’ll prove these guys wrong! I can do some stuff that they’ll like, that I’ll like too!” And that got me hooked. But the community can be brutal. They can be mean. If you put some stuff up that they don’t like, it can be a real reality check sometimes.
A: That’s a good thing though, right? You’d want criticism rather than praise?
R: Exactly. You want honest criticism. That’s one thing I noticed when I was in design school. Our teachers would give honest feedback, but the students would never really give feedback. They probably just felt that they were trying to say good stuff. And so when you put it online – especially with people you don’t know – and they give you feedback, that’s when you feel like you get more of the honest truth from people.
A: Was that hard to deal with at first, as an artist who’d been otherwise praised?
R: Yeah.. no.. (laughs) I think you need that. It’s what keeps you humble, and what keeps you in check. You don’t want to get a big head about anything.
Blue shirt, yellow field. Sounds like an Eskimo Joe b-side.A: The site gets over a thousand subs per week – what percentage is printed?
R: We’re printing six new sub shirts per week, and we’re about to add two more per week. So it’s less than a 1% chance of being printed.
A: But it’s not really chance, though.
R: Yeah, it’s more based on skill.
A: That’s the beauty of it: the most popular, or the best designs, will win.
R: That’s one of the things that’s tough, because I do feel like there is a little bit of a popularity contest within the community. It’s not as bad as it could be, but you do notice that people who score well tend to always score well. I mean, a lot of times it’s because all their stuff is so good, but other times they just figure out what people want and they just duplicate that style, to make it work on a t-shirt.
A: What’s your favourite printed Threadless design?
R: The one you’re wearing is pretty great ['Pandamonium']. I also like ‘Loch Ness Imposter‘.
A: I’ve got that one too. It’s pretty subtle, it takes people a while to get it.
R: Yeah, it’s great. The one shirt that I designed that I wear is ‘Piece Of Meat‘, the one with just the steak on it. I don’t know why, I just really like that shirt. One of the shirts that I’ve been wearing a lot lately is a Select shirt that wasn’t even that popular, it’s a green one called ‘The Hills Have Eyes‘ [by Clayton Dixon]. It was like this little mountain scene with these hills that all have eyeballs, and this guy in a station wagon driving by. It was illustrated really well. It just looked cool on a t-shirt, and I liked the green colour. That’s the one I wear the most. [he points at a bowl of Smarties that I've been snacking on throughout the interview] Are these chocolate?
A: Yeah, they’re called Smarties. When you were at college, did you imagine that you’d make a living off of directing the art that appears on shirts?
R: No, not at all. I know that I basically just lucked out, and every day when I come into work, I think “this is an awesome job”. And now I get to come to Australia and talk about it!
A: Again, it wasn’t luck, though. You were chosen for this. It was perfect for you!
R: Yeah – it found me! (laughs) But no, it is really cool. When I was at college, I thought that I’d eventually get a job at a design firm or at an ad agency. Which still wouldn’t be bad, but it’s just that I like what I’m doing now.
A: What advice do you have for young designers?
R: Oh, man. (pauses)
A: Would you recommend following your path – not to become Threadless Art Director, but in terms of getting printed?
R: Do what you want. Do what you enjoy doing. I mean, for kids in school, it’s tough now, because you have to do these real strict assignments and stuff. But try and make each project your own, if you can. Use a grid. I love using a grid, even in strict illustrations, I’m real weird about that.
A: Can you explain that? I have no design knowledge. What’s the advantage of a grid?
R: It’s a sort of really anal thing, I guess. It’s a Swiss thing. But when you start working on a piece, imagine if there was like gridwork and lines going through it. If you can get ‘em to match up and stuff, it’s a lot more pleasing to the eye, usually.
A: What, so being symmetrical?
R: Not symmetrical. Just – at points. It’s one of those weird things that I’ve always done. There are definitely design teachers who are like, “Break the grid. Don’t use a grid.” For illustrations, you don’t have to use a grid. But when you’re doing stuff with type, and type mixed with imagery, I think it’s important to have some structure to it. That was one of the first things that we learned in design school.
Zietz 'n' me. I'm wearing his Pandamonium design. *blush*A:Tonight’s discussion [for the symposium] is a bit different to last night, right? I’m told that you’ll be speaking about the entrepreneurial side of things.
R: I think so. Which is not really my expertise, but..
A: You can bullshit, right?
R: I can do my best (laughs) But Portable [Film Festival], where Andrew [Apostola, Creative Director] works, they’re the ones that flew me out here. What we do with Threadless, they kind of do with films. They allow filmmakers that’re just getting started to get their films out there, so that people can see them. That’s kind of like how designers who’re just starting out can put their designs up on Threadless and get people talking about their work.
A: That’s gotta be one of the best parts of the internet, how people can group off in different sections and just talk amongst yourselves. People who care about a topic can find their own niche.
R: Exactly. All over the world. It’s really great.

Aww. Thanks again, Ross. That was probably my best interview so far. If you want, you can stalk Ross on Twitter, Flickr, and Threadless.